"Technical Lead - Maxis" @ Electronic Arts (EA) | Jobright.ai
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Electronic Arts (EA) · 2 days ago

"Technical Lead - Maxis"

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Responsibilities

Build sustainable software tools, tests, and services, empowering development teams and Quality Assurance to protect the quality of shipped titles.
Ensure appropriate technology is selected and implemented to maximize overall business benefits, with a focus on modern software engineering processes and best practices.
Design, author, test, and deploy automated tests, covering multiple test scenarios, and interpreting requests from QA and engineering partners.
Measurably improve processes and best practices, leading a team of engineers to develop automation frameworks, tools, engine components, and processes used across studios.
Collaborate with customers to define and execute the team's roadmap, delivering required technology, methods, and processes to support opportunities across EA studios worldwide.
Address roadblocks and inefficiencies, proposing and applying creative or technical solutions to improve workflows and processes.

Qualification

Find out how your skills align with this job's requirements. If anything seems off, you can easily click on the tags to select or unselect skills to reflect your actual expertise.

.NET Web developmentC++C#Quality verification toolsTest automationLarge-scale system designComputer Science fundamentalsAlgorithmsDesign patternsTest-driven developmentCI/CD processesData structuresTesting in AgileTesting in DevOpsCloud platformsLeading technical teamsAWSAzureGCPGaming industry experiencePerformance-sensitive industry experience

Required

7+ years of experience in software development i.e. .NET Web development, with expertise in C++, C# or similar languages.
Proven experience in quality verification tools, test automation, and large-scale system design.
Experience leading technical/software teams.
Solid foundation in Computer Science fundamentals, algorithms, design patterns, test-driven development, CI/CD processes, and data structures.
Experience in testing within Agile and DevOps environments.
Familiarity with cloud platforms (e.g., AWS, Azure, GCP).
Previous experience in gaming or other performance-sensitive industries.

Benefits

Paid time off (3 weeks per year to start)
80 hours per year of sick time
16 paid company holidays per year
10 weeks paid time off to bond with baby
Medical/dental/vision insurance
Life insurance
Disability insurance
401(k) to regular full-time employees
Vacation (3 weeks per year to start)
10 days per year of sick time
Paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave)
Extended health/dental/vision coverage
Retirement plan to regular full-time employees

Company

Electronic Arts (EA)

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We exist to inspire the world to play.

H1B Sponsorship

Electronic Arts (EA) has a track record of offering H1B sponsorships. Please note that this does not guarantee sponsorship for this specific role. Below presents additional info for your reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2023 (192)
2022 (210)
2021 (222)
2020 (151)

Funding

Current Stage
Public Company
Total Funding
$2.2M
Key Investors
TCVTrip Hawkins
2019-01-01Post Ipo Equity· Undisclosed
2008-01-01Post Ipo Equity· Undisclosed
1989-10-06IPO· nasdaq:EA

Leadership Team

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Laura Miele
COO & EVP of marketing, commercial
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Marija Radulovic-Nastic
Senior Vice President, Development Technology and Services
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Company data provided by crunchbase
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