Riot Games · 16 hours ago
3D Character Art Intern - TFT - Summer 2025 (Remote)
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Responsibilities
Create a wide variety of 3D Assets ranging from High Fantasy Characters to Sci-Fi Monsters
Understand game requirements to create low poly assets that are optimized for deformation and animation
Work with various rendering styles, utilizing everything from traditional Hand Painted skills to modern PBR workflows
Interpret concept designs while taking into account technical and design constraints such as poly counts, texture memory limits, and topology
Use your strong sense of human/creature anatomy to push character quality to its fullest potential
Collaborate with multiple other disciplines to ensure that high quality and functional assets are delivered to players
Create new environment props and characters for future sets and gameplay mechanics.
Understanding of how to readjust textures and colors to create new character variations from existing ones.
Qualification
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Required
Currently enrolled in a college, university or non degree program
Available to work full-time hours for 10-12 week at our Los Angeles Headquarters (subject to change based on COVID-19 restrictions)
Authorized to work in the U.S.
A keen eye for anatomy, form, color, lighting, materials and shaders
Experience with industry standard 3D modeling and texturing tools: Zbrush, Maya, Photoshop, Substance Painter, 3D Coat preferred.
Experience with industry standard Rendering technologies: Marmoset, Unity, or Unreal preferred
Preferred
Understanding of how to work from high poly source assets to implement in game.
Benefits
401(k) plan
In-game perks
The ability to participate in our Play Fund
Intern focused events
Company
Riot Games
Riot Games is a global company that develops online games.
Funding
Current Stage
Late StageTotal Funding
$21M2018-12-31Series Unknown· $6M
2016-11-14Convertible Note· undefined
2011-02-01Acquired· undefined
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