Senior Physics Engineer @ EA SPORTS | Jobright.ai
JOBSarrow
RecommendedLiked
0
Applied
0
Senior Physics Engineer jobs in California, United States
Be an early applicantLess than 25 applicants
company-logo

EA SPORTS ยท 2 days ago

Senior Physics Engineer

Wonder how qualified you are to the job?

ftfMaximize your interview chances
ElectronicsSports
check
Actively Hiring

Insider Connection @EA SPORTS

Discover valuable connections within the company who might provide insights and potential referrals, giving your job application an inside edge.

Responsibilities

Be an expert in the engine's physics capabilities, working closely with the animation, design, tech art to optimally use the feature set for gameplay and world building.
Inspire technical innovation and improve the physics engines capabilities.
Work closely with QA and technical leadership to ensure the stability and accuracy of physics systems by identifying, communicating, and resolving defects.
Lead and participate in design and code reviews.
Investigate and adopt new game technologies, practices, tools, and systems.

Qualification

Find out how your skills align with this job's requirements. If anything seems off, you can easily click on the tags to select or unselect skills to reflect your actual expertise.

C++Advanced physics tools/middlewareFrostbiteUnrealUnityPhysics technologyCharacter featuresWorld buildingMulti-threaded/concurrent architecturesMicrosoftSonyNintendo game consolesIosAndroidLarge scale game servicesVisual studioDebugging toolsProblem-solving math skills

Required

Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
10+ years experience in software development with a strong C++ focus.
Excellent math skills
Experience with advanced physics tools/middleware
Experience with Frostbite, Unreal or Unity.
Experience applying physics technology to character features and world building
Experience developing complex physics based systems for published games with at least one shipped title
Experience developing in and debugging multi-threaded/concurrent architectures.
Experience working with Microsoft, Sony, or Nintendo game consoles.
Experience working with iOS and Android.
Experience with large scale game services
Experience with Visual Studio and knowledge of debugging tools.

Benefits

Paid time off (3 weeks per year to start)
80 hours per year of sick time
16 paid company holidays per year
10 weeks paid time off to bond with baby
Medical/dental/vision insurance
Life insurance
Disability insurance
401(k)

Company

EA SPORTS

company-logo
EA Sports is a brand of Electronic Arts that creates and develops sports video games.

Funding

Current Stage
Late Stage

Leadership Team

leader-logo
Kate Hogan
Director, Talent Strategies & Partnerships
linkedin
leader-logo
Mischa Smolkin
Senior Manager, Talent Strategy & Partnerships
linkedin
Company data provided by crunchbase
logo

Orion

Your AI Copilot