Senior Game Server Engineer - BigBox @ Oculus VR | Jobright.ai
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Senior Game Server Engineer - BigBox jobs in United States
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Oculus VR · 23 hours ago

Senior Game Server Engineer - BigBox

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Responsibilities

Create VR FPS games within a highly dynamic and iterative team environment
Design, develop, test and maintain quality code and documentation
Work as a team, contributing to important design decisions and conversations
Develop prototypes and experiments, while researching and recommending novel ideas, new tools, and technologies
Test and support the game as a service
Collaborate with artists and engineers to implement new developments, help build features, and creatively solve complex problems

Qualification

Find out how your skills align with this job's requirements. If anything seems off, you can easily click on the tags to select or unselect skills to reflect your actual expertise.

Full-Stack DevelopmentC#ReactJSAPI DesignDatabase ManagementAWSGameLiftUnity 3DFirst Person ShootersNetworking StacksComputer Science

Required

7+ years of experience in software development and must have completed a ship cycle for a game
Must have experience running a live webservice with at least 100k users
Experience working with Full-Stack server development which includes, HTML/JavaScript UI, Backend API design, and C# Application Clients
Experience with AJAX web front-ends such as ReactJS
Experience with API design patterns such as REST, GraphQL, etc…
Experience choosing, maintaining, and scaling databases and caching tiers to support massive workloads
Debugging skills that allow rapid troubleshooting regardless of where in the stack the issue is (even in the game client)
Demonstrated experience working on complex projects where analysis of situations and decision making requires an in-depth evaluation of variable factors
Works with speed and simplicity by focusing on - Seeking clarity on goals and priorities so work can move forward quickly, escalates as needed to unblock. Simplifying the work being done with clear documentation, timely follow through, and meeting hygiene
Demonstrated experience identifying important problems and exercises independent judgment in methods, techniques, and evaluation criteria for obtaining results
Bachelor in Computer Science/Engineering or equivalent experience

Preferred

Experience with AWS and GameLift
Expertise working with Unity 3D
Experience working on First Person Shooters
Experience working with Unity real-time networking stacks for Unity (Photon, UNet, Mirror, etc..)

Company

Oculus VR

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The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software.

Funding

Current Stage
Late Stage
Total Funding
$98.39M
2019-08-13Equity Crowdfunding· $2.44M
2014-03-25Acquired· by Meta ($2B)
2013-12-12Series B· $75M

Leadership Team

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Laird Malamed
Vice President and General Manager Seattle
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Bogdan Kravtsov
Software Engineer
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Company data provided by crunchbase
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