Lead Technical Artist Job at Azra Games in California @ Azra Games ๐Ÿ”œ GDC | Jobright.ai
JOBSarrow
RecommendedLiked
0
Applied
0
External
0
Lead Technical Artist Job at Azra Games in California jobs in California, MO
Be an early applicantLess than 25 applicants
company-logo

Azra Games ๐Ÿ”œ GDC ยท 10 hours ago

Lead Technical Artist Job at Azra Games in California

ftfMaximize your interview chances
BlockchainCryptocurrency

Insider Connection @Azra Games ๐Ÿ”œ GDC

Discover valuable connections within the company who might provide insights and potential referrals.
Get 3x more responses when you reach out via email instead of LinkedIn.

Responsibilities

Work closely with artists and engineers to pinpoint and fix game performance and memory usage issues.
Brainstorm, R&D, and help implement multiple project pipelines and toolsets.
Diagnose problems related to asset and level creation and support the art and design teams with:
Lighting systems
Shaders
Art assets
Visual scripting
Evaluate and improve game textures for PBR correctness.
Build and maintain node-based shaders in Unity.
Support in content creation when needed.

Qualification

Find out how your skills align with this job's requirements. If anything seems off, you can easily click on the tags to select or unselect skills to reflect your actual expertise.

UnityShader creationPerformance monitoringAsset optimizationPhysically based renderingPythonC#Unreal BlueprintsHLSLShader GraphHoudiniSubstance SuiteStructured

Required

Solid experience with what it takes to deliver high-quality visuals while following memory and performance targets.
Experience profiling performance and memory within game engines.
Solid knowledge of current and next-gen art techniques, and fundamental art principles.
Solid experience with physically based rendering.
Extensive previous game engine experience (Unity).
Self-motivated, structured, proactive, and detail oriented.
Relentless drive to find solutions.

Preferred

Knowledge and experience with common scripting languages like Python and C#.
Experience with Unreal Blueprints or similar visual scripting tool.
Experience writing shaders in HLSL and Unityโ€™s Shader Graph.
Experience with procedural content creation software like Houdini and Substance Suite.
Ideally able to work locally in the Sacramento area, or at least on the West Coast of the United States.
Ideally based locally in the Sacramento area.

Benefits

Platinum healthcare plan for you and your family paid for by Azra Games. Including health, vision, and dental!
Parental leave.
Unlimited paid time off.
Occasional catered lunches and dinners.
Office social events including happy hours, parties, and community service projects.
A generous technology budget to provide the best gear you need to be your most productive and happy self.
A packed snack room and loaded fridge.
Dedicated Game Room for 'Market Research'.
An authentic office environment where you get to be YOU.

Company

Azra Games ๐Ÿ”œ GDC

twittertwittertwitter
company-logo
Azra Games believes that the childhood experience of bashing, smashing, and storytelling with your favorite toys in unhinged and imaginative play is the purest form of gaming.

Funding

Current Stage
Early Stage
Total Funding
$67.7M
Key Investors
Pantera CapitalAndreessen Horowitz
2024-10-15Series Aยท $42.7M
2023-02-21Seedยท $10M
2022-05-19Seedยท $15M

Leadership Team

leader-logo
Mark Otero
CEO and Founder
linkedin
leader-logo
Sonny Mayugba
Co-Founder and COO
linkedin
Company data provided by crunchbase
logo

Orion

Your AI Copilot