Atlas Obscura · 6 hours ago
Product Designer
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Responsibilities
Design new features across the entire product lifecycle and refine the existing experience.
Balance user needs with business needs, utilizing research, data, and strategy.
Partner closely with the product manager, engineers, and stakeholders at all stages.
Be a self-starter comfortable working in a 100% remote setting with minimal meetings.
Create a range of solutions to a single problem, collaboratively iterating on the approach from early flows and sketches to prototypes and high-fidelity designs.
Qualification
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Required
You have at least 2-4 years experience designing digital products, including consumer web apps, with an online portfolio demonstrating your work.
You are able to create well-rounded designs, balancing attention to UI and UX.
You’re adept at Figma (or similar tools) and can continue to shape a design system.
You are confident in accounting for edge cases and various states during design, as well as sorting through new considerations as they arise during building and QA.
You communicate clearly and value regular collaboration with technical and non-technical colleagues, synthesizing a range of inputs and feedback to extract signal from the noise.
Preferred
Experience working with map UIs, subscription user flows and native mobile apps.
Experience spearheading varied user research and collaborative design exercises.
Experience with graphic and/or brand design.
Experience in scrappy, startup-like contexts with small teams moving quickly.
Knowledge of HTML, CSS and/or Tailwind CSS.
Company
Atlas Obscura
Atlas Obscura catalogs unusual and obscure travel destinations via user-generated content.