Principal 3D Generalist jobs in United States
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Jam City · 5 months ago

Principal 3D Generalist

Jam City is a leading mobile games developer seeking a Principal 3D Generalist to join their Narrative Game division. The role involves creating 3D characters, props, and environments while collaborating closely with the 3D Art Director and other team members to establish art pipelines and troubleshoot visual issues.

Digital EntertainmentGamingMobileMobile AppsOnline GamesSocial Media
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Diversity & Inclusion
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H1B Sponsor Likelynote

Responsibilities

Create beautiful and efficient 3D characters, props and environments
Light environment scenes, both real time and pre-baked
Create shaders in Unity and Maya
Occasionally rig and skin props and characters
Foresee technical issues with concept designs
Establish art pipelines for new features and types of assets
Write comprehensive documentation on best practises
Work closely with the 3D Art Director on a daily basis
Collaborate with the Tech Art and Engineering on art implementation ideas and issues
Troubleshoot visual issues in Maya and Unity
While this is a remote position, it’s desired to attend occasional in person critical meetings

Qualification

3D game experienceMaya masteryUnity knowledgeZBrush experienceSubstance Painter knowledgeLighting expertiseArt pipeline understandingArt Degree2D concept skillsScripting in MayaProblem-solving ability

Required

5+ years of 3D game experience
Modeling, texturing, lighting, rigging, skinning and shader development experience
Must have worked on at least two 3D games from conception to completion, one of them on mobile
Complete mastery of Maya and Adobe Creative Suite
Excellent knowledge of Unity
Experience with ZBrush
Familiar with Substance painter and designer
Excellent at lighting, with real time lighting experience and mastery in light baking processes
Ability to work in a broad range of subjects and styles
Firm grasp of both Environment and Character art process
Good understanding of human and animal anatomy
Perfect understanding of composition, color, value, and form as it relates to both classic art and gameplay visuals
Must understand 3D pipeline and process as it relates to game development and have experience partnering with other game team disciplines such as engineering and design
Excellent problem-solving ability
Art Degree or similar working experience
In order to be considered, you MUST provide us with either a link to an online portfolio, website or a pdf showcasing recent artwork upon application

Preferred

Strong 2D concept and illustration skills
Scripting experience in Maya (Mel or Python)

Benefits

Unlimited Vacation, Paid Sick Days, Kin Care & Holidays*
100% Covered Medical and Company-Sponsored Dental & Vision (Plans Vary)*
Life Insurance, 401k, Flexible Spending Accounts, & More*
Fully Remote
Wellness Activities & Programs
12 Weeks Paid Parental Leave*
Happy Hours
Company Events

Company

Jam City

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Jam City is a mobile entertainment company, connecting the world through technology, creativity, and play.

H1B Sponsorship

Jam City has a track record of offering H1B sponsorships. Please note that this does not guarantee sponsorship for this specific role. Below presents additional info for your reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (9)
2024 (9)
2023 (5)
2022 (15)
2021 (16)
2020 (17)

Funding

Current Stage
Late Stage
Total Funding
$652M
Key Investors
Fortress Investment GroupNetmarbleAustin Ventures
2021-09-08Series Unknown· $350M
2019-01-16Series Unknown· $145M
2018-03-25Angel

Leadership Team

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Josh Yguado
CEO & Co-Founder
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Michael D. Raeford, Jr.
Director, Player Experience and Insights
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Company data provided by crunchbase