Design Manager jobs in United States
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Take-Two Interactive · 4 months ago

Design Manager

Take-Two is a self-publishing game development studio founded by Ken Levine, known for creating narrative-driven experiences. They are seeking a Design Manager to contribute to gameplay for the highly anticipated game Judas, focusing on integrating dynamic narratives and game systems to enhance player experience.

Online GamesPC GamesPublishingSoftwareVideo Games
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H1B Sponsor Likelynote

Responsibilities

Manage Design Team personnel
Collaborate with technical and systems design leads on tasking for those groups
Create and maintain clear, concise design documentation that articulates system functionality
Work hands-on in Unreal Engine 4 (UE4) to prototype, build, and iterate on systems using Blueprint scripting
Collaborate closely with Engineering, Art, Narrative, and QA to ensure the cohesive and successful implementation of gameplay features
Champion the player experience, ensuring your designs are intuitive, engaging, and support a wide variety of playstyles
Actively participate in playtests, gathering feedback and iterating on designs to achieve the highest possible quality
Proactively identify design challenges and propose effective, innovative solutions that push creative boundaries
Act as a strong advocate for the player experience, ensuring your designs are intuitive, engaging, and align with the overall vision of Judas
Contribute significantly to design discussions and the evolution of design practices, fostering a studio culture of knowledge-sharing

Qualification

Unreal Engine 4Systems design experienceGameplay loop designCollaboration skillsBlueprint scriptingTelemetry understandingNarrative-driven designC++ proficiencyRoguelike genresContent tracking tools

Required

5+ years of professional systems design experience on AAA titles
Shipped at least one AAA game in a systems design capacity
Proven expertise in designing and implementing core gameplay loops, progression systems, and player-facing mechanics
Strong proficiency with Unreal Engine (UE4/UE5), particularly in-engine implementation and Blueprint scripting
A proactive, self-motivated work ethic, with a strong sense of ownership and the ability to operate with autonomy
Excellent communication and collaboration skills, with the ability to articulate complex design concepts clearly
A deep passion for creating emergent, systems-driven gameplay and narrative-rich experiences
Understanding of telemetry and its uses within game development to validate implementations
As a senior team member, you lead by example and demonstrate a willingness to mentor others

Preferred

Passion for narrative-driven First-Person Shooters
Scripting proficiency within Unreal Engine (e.g., advanced Blueprint usage) is a plus. Experience with C++ is a bonus
Direct experience with roguelike/roguelite or immersive sim genres
Experience designing systems that enhance replayability and emergent outcomes
Familiarity with content tracking tools (e.g., JIRA, Confluence, Hansoft) or version control systems (e.g., Perforce)

Company

Take-Two Interactive

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Headquartered in New York City, Take-Two Interactive Software, Inc.

H1B Sponsorship

Take-Two Interactive has a track record of offering H1B sponsorships. Please note that this does not guarantee sponsorship for this specific role. Below presents additional info for your reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (7)
2024 (10)
2023 (21)
2022 (20)
2021 (12)
2020 (6)

Funding

Current Stage
Public Company
Total Funding
$5.69B
2025-05-20Post Ipo Equity· $1.04B
2024-06-10Post Ipo Debt· $600M
2024-01-04Post Ipo Debt· $350M

Leadership Team

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Daniel P. Emerson
Chief Legal Officer, Executive Vice President and General Counsel
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Company data provided by crunchbase