Striking Distance Studios ยท 4 months ago
Senior Technical Animator
Striking Distance Studios is looking for a Senior Technical Animator to work in a cooperative, cross-disciplinary team environment to push the boundaries of animation technology. The role involves collaborating with various teams to build out animation blueprints and ensuring the stability and performance of Unreal animation blueprints.
GamingPC GamesVideo Games
Responsibilities
Collaborate with Animation, Design and Engineering to build out animation blueprints
Work closely with animators, and create first-pass animations as needed, to achieve their creative vision and support them when problems arise
Work closely with engineers to ensure Unreal animation blueprints are stable and performant
Contribute to the design, implementation, feedback, and maintenance of the animation and rigging pipelines. Develop scripts to expand upon and support these pipelines
Develop and optimize rigs for characters, weapons, vehicles, and props
Review the work of other technical animators and provide mentorship on your area of knowledge
Create physics assets for ragdoll simulations
Create and maintain documentation necessary to understand the functions involved in blueprints or other Unreal assets
Maintain consistent communication with the rest of the team, welcoming feedback and refining animation blueprints, rigs, or tools as necessary
Evaluate existing content and systems against future needs of the project
Qualification
Required
At least one shipped title as a Technical Animator from start to finish within the gaming industry
3+ years of experience using Unreal Engine 4/5
1+ years of animation experience in a professional creative capacity, able to create first-pass animations that are usable in game
Advanced ability to be self-directed, focused and detail oriented
Strong proficiency in Maya
Experience owning features/leading systems from start to finish while driving animation implementation
Experience with software development (Python, C#, C++, ) and familiarity with Qt/PySide
In-depth understanding of character skinning techniques, weight painting, and deformations
Practical knowledge of Motion Capture data pipelines and workflows
Experience shipping games on current generation consoles (PS5 or XSX) and PC
Hands-on experience with version control systems like Perforce
Strong communication, collaboration, and problem-solving abilities
A demonstrable love / passion for playing and making video games
Company
Striking Distance Studios
Striking Distance Studios specializes in the development of video and computer games. It is a sub-organization of Krafton.
H1B Sponsorship
Striking Distance Studios has a track record of offering H1B sponsorships. Please note that this does not
guarantee sponsorship for this specific role. Below presents additional info for your
reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (1)
2023 (2)
2022 (2)
2021 (3)
2020 (3)
Funding
Current Stage
Growth StageRecent News
2025-10-17
GamesIndustry.biz
2025-09-24
Company data provided by crunchbase