MeshyAI ยท 2 weeks ago
Machine Learning System Engineer
MeshyAI is a leader in 3D generative AI, dedicated to unleashing creativity through innovative technology. The Machine Learning System Engineer will work on building an end-to-end ML framework for 3D, focusing on both training and inference challenges while collaborating with researchers to advance 3D and Spatial AI.
Computer Software
Responsibilities
Work closely with researchers to co-design the next frontier of 3D & Spatial AI
Build and debug on top of modern PyTorch, for maximum parallelism and efficiency, and build clean and intuitive training infrastructure for our in-house foundational models
Identifying bottlenecks and optimizing for high throughput & efficient distributed model training across hundreds to thousands of GPUs
Implementing and maintaining 3D specific custom operators in Triton or CUDA
Implementing and maintaining novel data-loading framework and libraries
Building efficient inference endpoints with complex multi-stage model pipelines
Optimizing models through compilation, fusion, quantization, etc
Qualification
Required
Experience in machine learning or high performance graphics
Solid practical understanding of at least one machine learning framework (e.g. PyTorch, JAX)
Strong ability to write beautiful and maintainable code in Python and/or C++
Ability to learn fast and dive into new concepts or complex codebases
Performance and efficiency oriented mindset, with a strong interest in the tiniest detail
Strong communication skills for working in a globally distributed team
Preferred
A strong passion to navigate through the PyTorch internals, with hands-on experience in areas like torch.compile, fully_shard (FSDP2) APIs
Experience with building Triton kernels
Experiences with large-scale distributed training, familiarity with modern parallelization techniques: DP, TP, CP, PP, zero redundancy optimizers, etc
Experience with diffusion models in 3D or video
Experience with low precision bf16 or fp8 training