Software Engineer III - Perforce jobs in United States
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Electronic Arts (EA) ยท 2 weeks ago

Software Engineer III - Perforce

Electronic Arts (EA) creates next-level entertainment experiences that inspire players and fans around the world. They are seeking a Software Engineer III to manage Linux-based servers and support a custom-built .NET application that powers Perforce infrastructure for AAA games. The role involves administering Perforce Helix Core, troubleshooting sync issues, and automating systems using tools like Ansible.

ComputerMobilePublishingVideo GamesWeb Development
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H1B Sponsor Likelynote

Responsibilities

Administer and scale Perforce Helix Core (commit/edge servers, replication, streams)
Troubleshoot syncs, changelists, stream access, queues, and replication delays
Support users of all technical levels with source control issues (p4 sync, p4 unlock, etc.)
Analyze Perforce logs and infrastructure telemetry to resolve system issues
Tune and maintain Linux servers across VM, bare metal, and cloud environments
Automate systems using Ansible or similar tools (Terraform optional)
Contribute to CI/CD pipelines for both internal tooling and game teams
Build dashboards and alerts with KQL, Grafana, or similar observability tools
Extend and maintain the .NET-based Perforce management application

Qualification

Linux administrationDevOps automationPerforce management.NET full stackCI/CD pipelinesMonitoring toolsLog analysisCloud infrastructureSoft skills

Required

5+ years of Linux (tuning, mounting, troubleshooting, scripting)
3+ years of DevOps automation with tools like Ansible, Terraform, or similar
3+ years with client-server source control systems (e.g., Perforce, ClearCase); Perforce preferred
Strong understanding of source control commands and workflows(p4 sync, changelists, streams, queues)
Experience analyzing logs and resolving infrastructure-level issues
Familiarity with VM, bare metal, and cloud infrastructure in scaled environments
2+ years of .NET full stack (C#, ASP.NET, HTML/JavaScript)
Experience with CI/CD pipeline systems
Proficiency with monitoring tools such as KQL, Grafana, or equivalent
Must work PST hours

Benefits

Paid time off (3 weeks per year to start)
80 hours per year of sick time
16 paid company holidays per year
10 weeks paid time off to bond with baby
Medical/dental/vision insurance
Life insurance
Disability insurance
401(k) to regular full-time employees
Paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave)
Extended health/dental/vision coverage
Retirement plan to regular full-time employees
Healthcare coverage
Mental well-being support
Retirement savings
Family leaves
Complimentary games

Company

Electronic Arts (EA)

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Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story.

H1B Sponsorship

Electronic Arts (EA) has a track record of offering H1B sponsorships. Please note that this does not guarantee sponsorship for this specific role. Below presents additional info for your reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (139)
2024 (105)
2023 (207)
2022 (233)
2021 (198)
2020 (145)

Funding

Current Stage
Public Company
Total Funding
$2.2M
Key Investors
TCVTrip Hawkins
2025-09-29Private Equity
2025-09-29Acquired
2019-01-01Post Ipo Equity

Leadership Team

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Michael Robinson
SVP EA Digital Platform
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Farah Ali
VP and Technology Growth Strategy
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Company data provided by crunchbase