Riot Games · 3 months ago
Technical Game Designer III, Core Gameplay - Unpublished R&D Product
Riot Games is a company dedicated to creating engaging player experiences, and they are seeking a Senior Technical Game Designer focused on core gameplay for an unpublished R&D product. In this role, you will design and optimize player interactions, collaborate with engineering and design leads, and ensure the technical rigor of the game design process.
ComputerDeveloper PlatformPC GamesVideo Games
Responsibilities
Deliver on our combat aspirations in the solutions, content, and decisions in the details of design and implementation
Be a hands on owner for a portion of player combat and player verbs
Design and iterate on low level details of inputs and player actions that contribute to great feel, rich decision making, and a balanced ecosystem
Create and provide multiple potential designs and solutions, articulating trade-offs and risks between different options
Collaborate with engineering to define the technical strategy and execution of gameplay systems, mechanics, combat encounters, and player progression
Implement content as a vanguard in the most technical areas of design. Building out solutions to design problems that require a deep level of technical expertise and leaving those problems with the ability to teach others how to work in those spaces in the future
Develop, advocate, and enforce a system of organizational excellence in content creation that allows for the long-term sustainability of software without being cumbersome to rapid prototyping culture
Implement gameplay workflows and tools within Unreal Engine to enable designers and artists to rapidly prototype and iterate
Proactively identify technical risks, develop mitigation strategies, and communicate clearly with team leadership and stakeholders
Ensure high-quality implementation of complex gameplay systems, promoting performance, scalability, and maintainability
Qualification
Required
5+ years of experience in professional Technical Game Design or related Tech Design or Engineering roles
2+ years of experience in either Combat Mechanics, Player Character, or Combat Feel in real time games
Proven experience shipping high-quality titles using Unreal Engine, demonstrating expertise in Blueprints, scripting, and technical workflows
Experience with C++ and C#
Deep understanding of gameplay system architecture, online networking, and combat mechanics
Excellent communication and collaboration skills with experience working cross-functionally between engineering, test, production, art, and design
Deep level of understanding of multiplayer PvE and PVP games (ARPG, MMOs, MOBAs etc.)
Preferred
Direct experience across real time combat, third person action, shooter, or MMO genres
Experience with group based combat and cooperative play
Experience with combat adjacent gameplay systems like traversal, vehicles, or puzzles
Experience with technical optimization and performance profiling within Unreal Engine
Is familiar with the LoL IP
Benefits
Open paid time off policy
Flexible work schedules
Medical, dental, and life insurance
Parental leave for you, your spouse/domestic partner, and children
401k with company match
Company
Riot Games
Riot Games is a global company that develops online games.
H1B Sponsorship
Riot Games has a track record of offering H1B sponsorships. Please note that this does not
guarantee sponsorship for this specific role. Below presents additional info for your
reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (98)
2024 (65)
2023 (113)
2022 (80)
2021 (84)
2020 (70)
Funding
Current Stage
Late StageTotal Funding
$21M2018-12-31Series Unknown· $6M
2016-11-14Convertible Note
2011-02-01Acquired
Recent News
2026-01-07
Company data provided by crunchbase