Moon · 3 months ago
Lead Software Engineer (Reach Three Fiber)
Moon is an ambitious and independent stealth SaaS company focused on delivering innovative home organization solutions. They are seeking a Lead Software Engineer to architect and build an advanced 3D configurator platform that enhances customization experiences across various industries, combining technical expertise in 3D rendering with strong leadership in software architecture.
Computer Software
Responsibilities
Architect and lead the development of a high-performance 3D configurator system built on Three.js and React Three Fiber, optimized for web and native mobile platforms. As well as make key decision on libraries, applications, interfaces, and languages to utilize
Design and implement complex spatial reasoning logic, physics simulations, and relational constraints between virtual objects
Collaborate with designers and product leads to translate real-world material, physics, and measurement properties into virtual configurations
Integrate rendering technologies and explore interoperability with engines such as Unreal Engine or Unity, as well as LiDAR and 3D scanning inputs
Optimize the system for real-time interactivity, achieving sub-second rendering and fluid transformations for complex geometries
Establish code quality standards, performance benchmarks, and best practices for 3D web application development
Mentor and guide a team of engineers in best practices for modern 3D systems architecture, graphics optimization, and mathematical modeling
Create a scalable and proprietary system for object definition that will allow for multi-industry scaling with one unified 3d engine
Qualification
Required
8+ years of professional software engineering experience, with 5+ years focused on 3D visualization or interactive simulation development
Deep expertise in Three.js, React Three Fiber, WebGL, and TypeScript/JavaScript
Strong foundation in mathematics, physics, and spatial reasoning, especially geometry, linear algebra, and vector transformations
Proven experience optimizing real-time rendering performance and working with shader programming or GPU-based computation
Familiarity with Unreal Engine, Unity, or other 3D rendering servers
Experience developing for multi-vertical applications (e.g., manufacturing, design, construction, or architecture tech)
Excellent communication, problem-solving, and leadership skills — capable of translating complex technical concepts into scalable solutions
Experience working in microservices architecture and developing enterprise applications with reliability and 99.99% uptime
Preferred
Bonus: Exposure to LiDAR, photogrammetry, or 3D reconstruction technologies
Company
Moon
At Moon, we’re building a platform to help the world pursue its biggest dreams and to build the world's best companies.
Funding
Current Stage
Early StageCompany data provided by crunchbase