Roblox · 1 week ago
Software Engineer, Reliability
Roblox is a platform that enables users to create and share immersive digital experiences. They are seeking a Software Engineer for their Game Engine Reliability team to enhance engine stability and reliability, focusing on performance and crash metrics while solving complex technical challenges in the gaming world.
3D PrintingSoftwareGaming3D TechnologyMetaverseOnline GamesVideo Games
Responsibilities
Design and develop features especially in the area of engine reliability to help automatically root cause and abort on regressions
Be able to root cause and isolate a change with debugging skills to connect the dots, telemetry and be able to mitigate production engine issues across cross platform products and game servers
Be able to maintain composure in the time of crisis and be able to solve game engine problems
Qualification
Required
1-3 years of professional experience
An undergraduate/graduate degree in Computer Science, engineering or a related field
One or more programming languages such as Python, C++, Typescript, and C#
A passion for games, user-generated content, and social networking
Experience navigating ambiguous environments and are able to quickly develop proficiency in coding standards
Experience reading, understanding, and parsing through haystacks of telemetry data and being able to isolate and root cause the problem
Benefits
Equity compensation
Company
Roblox
Roblox is an online gaming and entertainment platform that offers a shared digital experience that brings people together through play.
Funding
Current Stage
Public CompanyTotal Funding
$874.45MKey Investors
Altimeter Capital,Dragoneer Investment GroupAndreessen HorowitzGreylock,Tiger Global Management
2024-10-01Post Ipo Equity
2022-04-12Series Unknown· $17.71M
2021-08-11Series Unknown
Recent News
2026-02-09
2026-02-08
Company data provided by crunchbase