Ringling College of Art and Design · 7 hours ago
Full-Time Faculty: Game Art Department, Game Designer
Ringling College of Art and Design is one of the nation's most respected undergraduate programs dedicated to game art and interactive design. They are seeking a Game Designer to join their full-time faculty, responsible for teaching courses in game design and contributing to the program's evolution through professional experience and ongoing creative work.
ArtEducationPerforming Arts
Responsibilities
Teach three courses (nine credits) per semester, ranging from introductory to advanced work in game design, level design, and interactive systems development
Cover ideation and prototyping, core mechanics design, systems balance, level design, player psychology, UX principles, iteration through playtesting, and design documentation
Guide projects from concept through prototype to polished completion
Support ongoing creative work or research in the field, as well as active participation with faculty, department and college services
Qualification
Required
A Master's degree in Game Design, Interactive Media, or a related field; or a four‑year degree combined with significant professional experience and a record of shipped games or notable interactive products
At least three years of experience designing and developing digital games, demonstrating ability to shepherd projects from concept through prototype to polished completion
A portfolio showcasing design thinking, iteration, and player-centric design is essential
Ability to articulate core design principles: ideation, prototyping, systems balance, player psychology, and to guide students in pitching and defending design concepts
Familiarity with at least one modern game engine (Unreal 4/5, Unity or equivalent) and ability to integrate performant engine workflows into their teaching
Demonstrated ability to work across disciplines (art, programming, production) and communicate design concepts clearly in both written and verbal forms
Strong interpersonal skills for mentoring students and collaborating with faculty
Preferred
Five or more years in game design or related roles, including leadership or mentoring
Expertise with one or more areas of game design, e.g. narrative design, mechanics, level design, system design, or UX design
Ability to analyze player behavior and motivation and communicate these insights
Passionate interest in experimentation and prototyping game mechanics; ability to teach rapid iteration based on playtest feedback
Expert-level command of source control systems (e.g., Git, Perforce) and ability to instill professional version control practices with students and collaborative teams
Experience managing multidisciplinary teams and projects, including project management, in support of expanding student game development teams
Interest or experience in teaching XR and immersive experiences
Experience organizing game jams, industry partnerships or outreach activities that could enhance program visibility and student opportunities
Record of scholarly or creative work in game design (publications, talks, exhibits, grants, or festival presentations)
Benefits
Full-Time Faculty Appointment with Benefits
Company
Ringling College of Art and Design
Ringling College of Art and Design is a private four-year accredited college located in Sarasota, Florida
H1B Sponsorship
Ringling College of Art and Design has a track record of offering H1B sponsorships. Please note that this does not
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Funding
Current Stage
Growth StageRecent News
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