Senior Technical Artist, Environment - Unpublished R&D Product jobs in United States
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Riot Games · 1 day ago

Senior Technical Artist, Environment - Unpublished R&D Product

Riot Games is a leading game development company focused on creating engaging player experiences. They are seeking a Senior Technical Artist to develop systems, tools, and workflows that enhance the creation of immersive environments in their MMO games. This role involves collaborating with various teams to ensure high-quality, scalable worldbuilding while maintaining performance and visual fidelity.

ComputerDeveloper PlatformPC GamesVideo Games
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Comp. & Benefits
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H1B Sponsor Likelynote

Responsibilities

Build and maintain procedural and targeted tools that support scalable environment asset creation in Houdini, Unreal, and other pipelines
Author and maintain tools that enable modular workflows, from terrain generation and biome setup to foliage systems and world composition
Contribute hands-on to worldbuilding—working directly in-engine to prototype and improve asset fidelity, modular kits, and visual consistency across biomes
Partner with Environment Artists and Level Designers to ensure tools meet creative needs while driving performance, reusability, and efficiency
Develop and maintain Unreal Engine 5 environment tools, including landscape systems, foliage, spline tools, material workflows
Provide environment-focused technical support and problem-solving, helping unblock teams and identifying improvements in real-time workflows
Proactively identify bottlenecks in content pipelines and propose systemic, scalable solutions that align with the game’s long-term needs
Contribute to the visual and technical evolution of the world, ensuring our tools keep pace with an ever-expanding ecosystem of environments, systems, and gameplay needs
Proactively identify tech debt and pipeline inefficiencies, explore future technology, and drive strategic solutions that prepare us for the long road of live service MMO development

Qualification

HoudiniUnreal Engine 53D modelingPython scriptingModular asset systemsEnvironmental storytellingCollaborationProblem-solving

Required

5+ years as a Technical Artist or Environment TD in games or related industries, with a focus on environment content development
Proven experience with Houdini or equivalent procedural systems used in games for terrain, layout, or asset generation
Strong proficiency in 3D modeling, texturing, and lighting, with working knowledge of tools like Maya, Blender, 3ds Max, ZBrush, etc
Experience scripting in Python, Blueprint, or similar languages to build tools or automate workflows
Deep familiarity with Unreal Engine 5's worldbuilding tools, including PCG, the material editor, world partition, and level streaming systems
Demonstrated ability to work cross-discipline and support artists, designers, and engineers through technical collaboration and tool iteration

Preferred

Experience building or supporting large-scale open worlds, MMOs, or multiplayer games with persistent or procedural environments
Experience using Substance Designer, Houdini Copernicus, or other procedural texture/material generation tools
Familiarity with cross-discipline workflows, especially integrating art pipelines with level design, gameplay systems, and engine constraints
A strong eye for environmental storytelling, with an interest in translating narrative and gameplay needs into scalable technical solutions

Benefits

Open paid time off policy
Flexible work schedules
Medical, dental, and life insurance
Parental leave for you, your spouse/domestic partner, and children
401k with company match

Company

Riot Games

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Riot Games is a global company that develops online games.

H1B Sponsorship

Riot Games has a track record of offering H1B sponsorships. Please note that this does not guarantee sponsorship for this specific role. Below presents additional info for your reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (98)
2024 (65)
2023 (113)
2022 (80)
2021 (84)
2020 (70)

Funding

Current Stage
Late Stage
Total Funding
$21M
2018-12-31Series Unknown· $6M
2016-11-14Convertible Note
2011-02-01Acquired

Leadership Team

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A. Dylan Jadeja
Chief Executive Officer
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Brandon Beck
Co-chairman, Co-founder
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Company data provided by crunchbase