Senior Technical Designer, Unity jobs in United States
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Battle Creek Games · 2 months ago

Senior Technical Designer, Unity

Battle Creek Games is the studio behind popular racing mobile titles in the U.S. They are looking for a Senior Technical Designer who will bridge product thinking and Unity implementation, owning features from concept through live operations. The role involves collaborating with various teams to deliver high-impact features and requires strong experience in game design and technical design using Unity.

Computer Games

Responsibilities

Own features end-to-end: from opportunity sizing and spec → prototype → production → liveops iteration
Design & implement gameplay systems (progression, events, economy, meta, tuning, difficulty, reward loops) directly in Unity + C#
Prototype quickly in-editor (greybox levels, temp UI/UX flows, state machines) to validate fun and feasibility
Author tools & pipelines (editor utilities, data-driven configs, ScriptableObject frameworks) that speed up content creation
Instrument analytics (events, funnels) and define success metrics/KPIs; run A/B tests and use results to iterate
Balance & tune economies and rewards with a practical view of retention and monetization
Partner with engineering on performant, memory-safe implementations for mobile (Addressables, asset budgets, profiling)
Collaborate with art & UI/UX to land interactions, feedback, and polish it to feel authentic to our genres
Write clear specs & docs (goals, acceptance criteria, telemetry plans) that align cross‑functional teams
Champion players: review feedback, triage issues, and prioritize changes that meaningfully move core KPIs

Qualification

UnityC#Game designMobile performanceLive operationsCommunicationCollaboration

Required

6+ years in game design or technical design, with Unity as your primary engine
Shipped at least 2 titles (mobile F2P preferred) with live operations experience
Strong C# for gameplay scripting, tools, and data pipelines (ScriptableObjects, Editor tooling, Timeline/Playables, Prefab variants, Addressables)
Demonstrated product mindset: can set goals, define KPIs, estimate impact, and make tradeoffs
Comfort with analytics (event schemas, funnel thinking) and experimentation (A/B tests, Remote Config)
Solid grasp of mobile performance constraints: batching, memory budgets, quality tiers, frame time, profiling
Excellent communication: concise specs, thoughtful feedback, and cross‑discipline collaboration

Preferred

Vehicle handling, tuning, and customization systems (garages, parts, upgrades, cosmetics)
Competitive features (leaderboards, leagues, live events, matchmaking constraints)
UGC-friendly tooling (level/track params, surface types, checkpoints, spawn logic)

Benefits

Health insurance
Paid time off
Flexible work options

Company

Battle Creek Games

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Battle Creek Games is a leader in mobile gaming, proudly creating experiences that engage millions of players worldwide every day.

Funding

Current Stage
Early Stage
Company data provided by crunchbase