Swaybox Studios ยท 1 month ago
Senior CG Generalist
Swaybox Studios is a company focused on innovative visual storytelling, collaborating with major studios on exciting projects. They are seeking a Senior CG Generalist to create textures, shading, and lighting for CG elements that integrate seamlessly into live action, ensuring high artistic standards are met.
Media Production
Responsibilities
Demonstrate a strong understanding of surface characteristics to create, adjust, and match textures and shading materials to our fabricated sets and props
Preserve a cohesive environment and prop consistency across CG replacements/extensions, ensuring a smooth integration of our internal fabricated sets and live action plates
Create custom textures and materials utilizing various techniques including: hand painting, photo-sourcing, projection mapping, scans, and photogrammetry
Research and collect visual reference materials to inform surface detail and realism
Manage and optimize UV mapping for clean and efficient texture workflows
Maintain organized texture libraries and adhere to studio naming conventions and pipeline standards
Replicate texture and lighting from live action plates onto our environments and props with an emphasis on fine details, texture nuances, and the overall aesthetic of our film
Implement both static (baked) and dynamic lighting solutions using Unreal Engine
Collaborate with VFX Supervisor, CG Supervisor, MoMo Supervisor, and TDs to identify areas of improvement in the pipeline, including tool and workflow development
Participate in establishing where and when DMP projections vs. CG will be used and how those are implemented
Maintain output quality and momentum in a fast-paced environment
Communicate effectively with production and creative leads to align visual performance with narrative goals
Qualification
Required
5+ years experience in high-end live action VFX films or television
Proficient in UV, texture, and shading/lookdev within the following programs: Substance Painter, Substance Designer, Mari, Photoshop, and Maya
Expert knowledge of Unreal Engine and Houdini layout, shading/lookdev, lighting, and rendering tools
Proven experience working with physically based rendering (PBR) and stylized art pipelines
Basic knowledge of compositing in Nuke to create and refine slap comps for presentation
In-depth knowledge of texture mapping techniques
Deep understanding of visual language- texture, color, dimension, scale, perspective, shade, motion blur, depth of field, proportion, spatial awareness, etc
Strong problem-solving skills, attention to detail, and the ability to adapt quickly to unique or proprietary workflows
Preferred
Prior experience in both stylized and realistic texture and shading creation of digital assets is great to have
Background in traditional art
Working knowledge of on-set camera work, including understanding of lenses, lighting setups, and tracking
Experience with photogrammetry and scanning is a huge plus
Familiarity with hybrid workflows that span traditional VFX and digital puppetry
Experience with ZBrush and other 3D software is advantageous
Familiarity with scripting and blueprinting to aid in pipeline improvements
An artistic mindset and willingness
Company
Swaybox Studios
Swaybox Studios is bringing the magic of practical puppetry to the big screen in ways never before seen.
Funding
Current Stage
Growth StageCompany data provided by crunchbase