Naughty Dog ยท 2 months ago
Principal Audio Systems Engineer
Naughty Dog is a renowned game development studio known for its critically acclaimed titles and innovative storytelling. They are seeking a highly experienced Principal Audio Systems Engineer to ensure the highest quality audio experience across all gaming projects, managing audio software and hardware solutions and overseeing the integration of technology within the studio.
GamingVideo GamesWeb Development
Responsibilities
Work closely within the Director of IT, as well as the Audio Director to design, implement, and optimize complex audio systems, ensuring high-fidelity audio in game projects
Lead the development and maintenance of IT infrastructure related to audio, including audio-centric networking and IT systems
Maintain state-of-the-art ATMOS and surround sound audio rooms, including electrical systems, and acoustic treatment
Manage and integrate audio hardware and software, including speakers, interfaces, digital audio workstations, software licensing
Coordinate and maintain conference room technology and ensure seamless integration of A/V systems with game systems
Oversee video editorial hardware and software technology, ensuring efficient workflows and integration with production pipelines for the Editorial team
Establish and enforce best practices for audio system design and usage, providing mentorship and guidance to junior engineers and Audio Dept clients
Troubleshoot and resolve complex audio engineering issues, ensuring minimal disruption to ongoing projects
Interface with manufacturers, developers, engineers, and project managers to provide resolutions for audio and video systems and to provide support and maintenance of equipment
Ensure accurate record keeping of assets and maintain asset tracking software and database
Qualification
Required
Ability to work hybrid from our Santa Monica, CA studio is required
Bachelor's degree in Audio Engineering, Electrical Engineering, Computer Science, or a related field is preferred. Equivalent industry experience will be considered
Minimum of 10 years of experience in audio systems engineering, with a strong preference from the film/TV industry or video game industry
Strong knowledge of IT systems engineering, including networking and infrastructure
Strong knowledge of network audio signal paths for patch bays (Dante, AES67, RJ45)
Proven experience in designing and maintaining mechanical infrastructures related to professional audio production environments
Expertise with professional audio gear (audio interfaces, speakers, acoustics, cabling and soundproofing techniques)
Expertise with maintaining digital audio workstations (DAW) using ProTools or Reaper
Expertise with conference room technology and video editorial hardware/software
Excellent project management and communication skills, with experience working with and presenting to highly technical teams
Ability to multitask, prioritize, and manage time efficiently in a fast-paced environment
Preferred
Knowledge of spatial audio technologies and 3D audio rendering
Familiarity with emerging audio technologies and tools, such as real-time audio synthesis and AI-driven audio solutions
Understanding of game engines (Unreal Engine, Unity) and their audio integration workflows
Certifications in IT networking, audio engineering, or project management (e.g., Cisco, Avid, PMP)
Soldering skills
Passion for gaming and a deep appreciation for in-game audio experiences
Benefits
Annual bonus
Other incentive plans
Company
Naughty Dog
Naughty Dog, a video game developer that produces games on PlayStation systems, including the Crash Bandicoot and Jak and Daxter franchises.
H1B Sponsorship
Naughty Dog has a track record of offering H1B sponsorships. Please note that this does not
guarantee sponsorship for this specific role. Below presents additional info for your
reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (3)
2024 (4)
2023 (4)
2022 (2)
2021 (2)
Funding
Current Stage
Growth StageTotal Funding
unknown2001-01-22Acquired
Recent News
2026-01-06
GamesIndustry.biz Latest Articles Feed
2025-12-16
Company data provided by crunchbase