Allen Media Group ยท 2 months ago
Jr. Graphics System Engineer
The Weather Channel is seeking a Junior Graphics System Engineer to join their graphics engineering team. This role will involve contributing to technical and product solutions for graphics systems, performing routine maintenance, and exploring emerging technologies like AI to enhance workflows.
Media and Entertainment
Responsibilities
Perform routine system health checks, troubleshooting, and basic maintenance tasks on broadcast graphics systems to help maintain peak efficiency and consistent day-to-day performance
Assist in the testing and implementation of new software releases and innovative technologies
Collaborate with fellow Graphics System Engineers to execute business and technical projects, ensuring alignment with requirements and seamless implementation
Research, prototype, and assist in the implementation of AI-driven tools to automate tasks, generate content, or enhance data integration within the graphics ecosystem
Research, experiment, and implement emerging AI tools for content creation (e.g., generative art for textures/backgrounds) and workflow automation
Evaluate through internal customer interactions, current and future business and systems requirements - recommending solutions and new approaches as appropriate
Work closely with editorial and production teams at all stages to ensure requirements are defined, prioritized, communicated, and delivered
Support the process from the creative to the development of graphics utilized in various broadcast environments, ensuring alignment with creative vision and editorial standards
Actively learn the graphic systems technology and help maintain clear system documentation
Ability to learn, manage, and advance graphics systems used for productions (VizRT, Unreal Engine, TruVu Max, etc), ensuring optimal performance and driving continuous improvement. This includes assisting with software updates, hardware maintenance, system configuration, and resolving technical issues to minimize downtime
Assist with the operational maintenance and troubleshooting of virtual production systems, such as Unreal Engine, Zero Density, Pixotope, and Mo-Sys
Integrate real-time data into multiple graphics systems
Assist in the management and maintenance of the process and database of weather data utilized in all graphics systems used for broadcast
Qualification
Required
Bachelor's Degree in computer science, information systems, broadcast, or a related field; or an equivalent portfolio of practical work
1-2 years of experience or a strong portfolio of relevant academic/personal projects demonstrating foundational skills in graphics, systems, or AI is required
Familiarity with real-time graphics systems (VizRT, TruVu Max, and/or Unreal Engine)
Willingness to learn and apply skills in creating and implementing broadcast graphics and templates within a live production setting
Foundational ability to utilize a scripting language such as Python, Viz Scripting, HTML5, or JavaScript
Experience in managing multiple projects of various priorities and collaborating in a team to complete work
A demonstrated passion for emerging technology, particularly the application of AI/ML in creative and broadcast environments
A curious and analytical mindset with a strong desire to learn and solve problems
Excellent written and verbal communication skills and a collaborative, team-oriented attitude
Ability to be on-call during non-traditional work hours and maintain flexible hours during critical events, such as severe weather coverage
Company
Allen Media Group
Allen Media Group is a global media production and distribution company.
Funding
Current Stage
Late StageLeadership Team
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