Senior Technical Animator, Outsource – Overwatch 2 | Irvine, CA jobs in United States
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Blizzard Entertainment · 2 weeks ago

Senior Technical Animator, Outsource – Overwatch 2 | Irvine, CA

Blizzard Entertainment is seeking a highly motivated and talented Senior Technical Animator, Outsource, to join the Overwatch 2 Development team. This role involves hands-on animation work, integrating content from Ex-Dev partners, and collaborating with gameplay engineers to prototype new animation cosmetics for Overwatch 2.

MMO GamesSoftwareVideo Games
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H1B Sponsor Likelynote

Responsibilities

Implementation of approved assets into the game engine, along with making any needed polish and fixes to keep assets consistent and game ready
Technical ownership of future prototyping efforts to evolve the variety of animation cosmetics we ship in Overwatch 2
Work closely with the animation lead, senior animation supervisors, production team, and outsource manager to determine outsourcing needs, pipelines, and identify areas of improvement on technical implementation workflows
Lead quality control over incoming animation assets, providing detailed feedback and technical support as needed on ExDev content implementation in engine
Generate detailed documentation, visual references, and examples of animation asset production, procedures, and engine requirements to support our external vendors
Mentorship support for our team of outsource supervisors to help broaden the depth of their technical aptitude working in game engine

Qualification

Technical AnimationGame Engine ExperienceMaya ProficiencyAnimation RetargetingScripting ExperienceHighly OrganizedProblem-Solving SkillsTeam Player

Required

8 + years of AAA game experience as an Animator or technical animator which may include a relevant educational degree
2+ years experience as an Animator within game development, or film entertainment and may include a relevant educational degree
Extensive experience working in one or more game engines (Unreal, Unity, proprietary, etc.) with an eye towards content implementation
Experience working with state script/animation blueprints to augment animation functionality and engine performance
Proficiency in Maya game animation asset creation, with a solid understanding of the principles of character animation and rigging
Strong problem-solving skills, both in content creation tools and in-game systems
Highly organized, self-driven, and great team player!
Resume
Portfolio, and / or reel demonstrating relevant artistic skills (including 3D Animation skills)

Preferred

Experience with animation retargeting pipelines
1st Person animation experience
Scripting experience (Python, C+, Lua, etc.)

Benefits

Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
401(k) with Company match, tuition reimbursement, charitable donation matching
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance

Company

Blizzard Entertainment

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Blizzard Entertainment develops and publishes gaming software and computer games such as World of Warcraft, Hearthstone and StarCraft.

H1B Sponsorship

Blizzard Entertainment has a track record of offering H1B sponsorships. Please note that this does not guarantee sponsorship for this specific role. Below presents additional info for your reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (60)
2024 (58)
2023 (46)
2022 (51)
2021 (38)
2020 (41)

Funding

Current Stage
Late Stage

Leadership Team

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Walter Kong
SVP, Head of Development, Live Games/Mobile
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Jamie Ortiz
Associate Production Manager, Creative Development
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Company data provided by crunchbase