DISBELIEF · 2 months ago
Technical Artist (Video Games)
Disbelief is a game development studio that focuses on contracting and consulting services, having worked on notable projects like Gears of War: Reloaded and Borderlands 4. They are seeking a Technical Artist who will bridge the gap between technical and artistic aspects of game development, solving performance issues and enhancing workflows while collaborating with engineers and designers.
GamingPC GamesVideo Games
Responsibilities
Solve technical problems from an artist’s point of view
Solve performance problems while championing visual quality standards
Act as a bridge between art, engineering and gameplay teams
Continue to explore new software and techniques, including novel solutions
Prototype new workflows and systems
Make improvements to existing pipelines as part of a team
Clearly communicate your work to others
Estimate the time it takes to complete tasks
Qualification
Required
Degree in Art, Tech Art, or equivalent experience
Formal training writing code/script
Excellent communication skills, both verbal and written
1+ years in game development, or 3+ in a related industry
Understanding of real time rendering
Experience with version control with Perforce, Git, or equivalent
Portfolio demonstrating: AAA quality technical art ability, gameplay or pipeline scripting, and proficiency in cross disciplinary tasks
Company
DISBELIEF
Disbelief is a video gaming company.
Funding
Current Stage
Growth StageRecent News
iPhone in Canada Blog • Leading Tech News for Canadians
2025-05-06
2025-05-06
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