Electronic Arts (EA) · 18 hours ago
Développeur Principal en Apprentissage Automatique - Technologie et Transformation IA (CDP)/ Principal Machine Learning Engineer – AI Transformation & Technology (CDP)
Electronic Arts (EA) creates next-level entertainment experiences that inspire players and fans around the world. They are seeking a Principal Machine Learning Engineer to design, train, and deploy large-scale AI models that drive innovation in human motion generation and real-time performance capture.
ComputerMobilePublishingVideo GamesWeb Development
Responsibilities
Lead the design and implementation of deep learning models for motion capture, pose estimation, and generative motion synthesis
Develop and optimize transformer-based architectures and multimodal AI systems for real-time inference and large-scale data processing
Collaborate with research, animation, and engineering teams to translate experimental models into production-ready pipelines
Develop scalable training and deployment systems using frameworks such as PyTorch, TensorRT, and gRPC
Work with cross-functional partners to prototype, benchmark, and validate new models and algorithms for animation, capture, and simulation
Implement best practices for data curation, synthetic dataset generation, and model evaluation
Drive experimentation and innovation through close collaboration with academic institutions and industry partners
Qualification
Required
PhD or Master's degree in Computer Science, Engineering, or a related field, with focus on Machine Learning, Computer Vision, or Applied AI
5+ years of professional experience developing and deploying machine learning systems in production
Proven expertise in deep learning for human motion capture, pose estimation, or 3D vision
Proficiency in Python, PyTorch, TensorFlow, and deep learning optimization toolkits (e.g., TensorRT)
Strong understanding of transformer architectures, LLMs, and generative adversarial networks (GANs)
Demonstrated ability to lead R&D initiatives, mentor technical staff, and deliver results across multidisciplinary teams
Excellent problem-solving, communication, and documentation skills
Benefits
Vacation (3 weeks per year to start)
10 days per year of sick time
Paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave)
Extended health/dental/vision coverage
Life insurance
Disability insurance
Retirement plan to regular full-time employees
Bonus and equity
Company
Electronic Arts (EA)
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story.
H1B Sponsorship
Electronic Arts (EA) has a track record of offering H1B sponsorships. Please note that this does not
guarantee sponsorship for this specific role. Below presents additional info for your
reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (139)
2024 (105)
2023 (207)
2022 (233)
2021 (198)
2020 (145)
Funding
Current Stage
Public CompanyTotal Funding
$2.2MKey Investors
TCVTrip Hawkins
2025-09-29Private Equity
2025-09-29Acquired
2019-01-01Post Ipo Equity
Recent News
The Journal Record
2026-01-09
2026-01-08
2026-01-08
Company data provided by crunchbase