Side · 4 months ago
Concept Artist Environment/Props - Talent Pool (LATAM)
Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. The role involves designing and creating visually striking concept art for environments and props, collaborating with various teams to ensure cohesive world-building and asset production.
Computer Games
Responsibilities
Design and create visually striking concept art for environments and props that align with the game’s creative vision and storytelling goals
Collaborate with art directors, 3D artists, and level designers to ensure cohesive world-building and asset production
Develop a variety of designs, including landscapes, architecture, interiors, and unique prop elements, from sketches to highly polished concepts
Provide detailed visual breakdowns, callouts, and reference materials to guide 3D asset creation
Explore and iterate on creative ideas to solve visual and narrative challenges
Ensure consistency in style and quality across all environment and prop designs, adhering to the project’s art direction
Stay updated on current trends and techniques in concept art and apply them to your work
Qualification
Required
3+ years of professional experience as an Environment or Prop Concept Artist in the video game industry
Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR
Proficiency with industry-standard tools such as Photoshop, Procreate, or equivalent software
Strong understanding of perspective, composition, lighting, and color theory as they relate to environmental and prop design
Knowledge of architectural and industrial design principles for creating believable and imaginative settings
Ability to design a range of styles, from realistic to stylized, depending on project requirements
Excellent communication and collaboration skills, with experience integrating feedback into iterative designs
Passion for visual storytelling and creating immersive game worlds
Commitment to delivering consistent, high-quality designs that meet both artistic and technical requirements
Preferred
Familiarity with 3D modeling software for block-outs or visualization
Experience with procedural design tools like Houdini
Background in architectural visualization, industrial design, or environmental storytelling
Knowledge of Unreal Engine or Unity for understanding the integration of assets into game environments
Company
Side
Side (formerly PTW) is a global video game development and services partner, offering technical and creative solutions to many of the largest developers and publishers around the world.
H1B Sponsorship
Side has a track record of offering H1B sponsorships. Please note that this does not
guarantee sponsorship for this specific role. Below presents additional info for your
reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2024 (4)
2022 (5)
2021 (3)
Funding
Current Stage
Late StageCompany data provided by crunchbase