Mathspace ยท 1 month ago
Rive Animator & Illustrator
Mathspace is seeking a Rive Animator & Illustrator to enhance the emotional and interactive aspects of their product through character animation and design. The role involves animating the mascot Milo and creating engaging gamified content to make learning math more enjoyable and personalized for students.
Education
Responsibilities
Design, rig, and animate Milo across a wide range of emotes, actions, and celebrations
Create and maintain a reusable animation library supporting multiple contexts (learning, feedback, reward, and seasonal events)
Illustrate and rig Milo outfit and accessory variations aligned with gamification themes (shop, expedition, classroom, etc.)
Evolve Milo's animation language to reflect emotional nuance, encouragement, and humour
Animate and illustrate core gamified features including Tug of War, Class Expedition, Shop interactions, and celebration sequences
Collaborate with UX/UI designers to enhance clarity and delight through microinteractions, animated icons, and responsive motion
Help develop the Avatar Creator system, allowing students to personalise their Milo avatar with earned or purchased items
Support the creation of gamification assets such as shop accessories, themed backgrounds, and collectible items
Contribute to marketing and communications content through short animations, promotional illustrations, or social-ready assets
Explore opportunities to introduce animation and interactivity within math problem templates, enhancing engagement and understanding
Build and manage Rive state machines for responsive, interactive motion
Partner with developers to ensure seamless animation integration and performance optimisation
Maintain an organised and scalable asset library and documentation for future growth
Qualification
Required
Strong portfolio demonstrating vector illustration and expressive 2D animation
Advanced skill in Rive (state machines, triggers, interactivity)
Proficiency in Adobe Illustrator or equivalent vector design tools
Solid understanding of character rigging, motion principles, and UI/UX animation
Ability to work collaboratively with designers and developers to deliver scalable animation systems
Preferred
Experience designing for education, games, or youth-focused digital products
Familiarity with Figma, and After Effects for animation prototyping
Understanding of visual storytelling, reward mechanics, and motivational feedback
Passion for education, creativity, and making learning feel inspiring and approachable
Benefits
The opportunity to use technology to transform Mathematics education.
Great team - no politics, no egos.
Commitment to work-life balance and flexibility.
Flexible remote work with a Sydney office for a true hybrid experience.
We partner with pledge1percent.org to donate 1% of time, product and profit to help nonprofits in our community. Each employee has 2.5 days to volunteer with the charity of their choice.