Senior Technical Artist (Video Games) jobs in United States
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DISBELIEF · 1 month ago

Senior Technical Artist (Video Games)

Disbelief is a game development studio focusing on contracting and consulting services. They are seeking a Senior Technical Artist who will bridge the technical and artistic aspects of game development, solving performance problems while maintaining visual quality and mentoring other artists.

GamingPC GamesVideo Games
badNo H1Bnote

Responsibilities

Solve technical problems from an artist’s point of view
Diagnose and solve performance problems while championing visual quality standards
Act as a primary bridge between art, engineering and gameplay teams
Teach and mentor other artists
Continue to explore new software and techniques, including novel solutions
Prototype new workflows and systems
Make improvements to existing pipelines as part of a team
Clearly communicate internally and externally with clients
Estimate the time it takes to complete tasks with a big picture of the project schedule

Qualification

Unreal EngineTechnical ArtReal Time RenderingGame Industry ExperienceScripting LanguagesPortfolio DevelopmentCommunicationMentoring SkillsProblem Solving

Required

Degree in Art, Tech Art, or equivalent experience
Formal training and professional experience writing code/script
Excellent communication skills, both verbal and written
5+ years of game industry experience as a tech artist
3+ years of Unreal experience
One shipped Unreal engine title
Deep understanding of real time rendering
Experience working on at least one AAA or equivalent project
Experience with version control with Perforce, Git, or equivalent on multiple projects
Portfolio demonstrating: Shipped AAA quality technical art, gameplay, tools, and pipeline scripting, proficiency in cross disciplinary tasks, and artistic sensibility

Company

DISBELIEF

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Disbelief is a video gaming company.

Funding

Current Stage
Growth Stage
Company data provided by crunchbase