Unity · 1 month ago
Staff Backend Engineer, Unity Ads
Unity is looking for a Staff Backend Engineer to join their Unity Ads team, where they build the real-time systems that power Unity’s global advertising platform. The role involves designing and modernizing backend services and APIs for ad delivery, optimizing performance, and collaborating with various teams to deliver new features.
3D TechnologyReal Time
Responsibilities
Design, build, and modernise backend services and APIs that support ad delivery
Work on scalable, high-availability systems used across Unity’s ads ecosystem
Collaborate with engineers, product managers, and data teams to deliver new features
Improve performance, observability, and cost-efficiency of current backend systems, modernising the legacy stack
Contribute to architectural decisions and technical direction of the platform
Qualification
Required
Experience building backend services at scale
Proficiency in Golang, and relational databases (e.g., MySQL)
Familiarity with cloud infrastructure and observability tools (Kubernetes, Ray, etc.)
Understanding of API design, distributed systems, and system reliability
Strong collaboration and communication skills in a remote-first team environment
Preferred
Experience in ad tech, programmatic advertising, or real-time bidding systems
Background with infrastructure-as-code (e.g., Terraform)
Familiarity with networking, caching, or real-time data pipelines
Benefits
A wide range of benefits designed to support employees' well-being and work-life balance
Company
Unity
Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality.
Funding
Current Stage
Late StageRecent News
EIN Presswire
2025-12-10
2025-11-24
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