Senior Rigging & Simulation Artist – Temp (SFD / Cinematics) jobs in United States
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Blizzard Entertainment · 1 week ago

Senior Rigging & Simulation Artist – Temp (SFD / Cinematics)

Blizzard Entertainment is looking for a motivated and experienced senior character technical artist to join its award-winning cinematics department. The role involves building complex rigs and maintaining high visual and technical quality for characters, while collaborating with various departments in a fast-paced environment.

MMO GamesSoftwareVideo Games
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H1B Sponsor Likelynote

Responsibilities

You must have a strong understanding of anatomy, muscles, cloth/hair behavior, and be comfortable in a scripted environment
Experience with simulation rigs and directable shot sims for hair and cloth are a necessity
You must be attuned to the needs of a production pipeline and those of the animators we support
Our team works in an intensely art-driven environment, so you must be able to work collaboratively with other departments including modeling, animation, FX, and lighting

Qualification

MayaCharacter riggingPythonC/C++HoudiniUnrealCharacter kinematicsTechnical problem solvingKnowledge sharingCommunication

Required

8+ years' experience rigging characters in Maya, or similar software
Previous experience working in feature film or a TV animation pipeline
Experience in Python, MEL, C/C++, or other programming languages
Strong communication skills
Strong knowledge of character kinematics, deformations, and topology
Knowledge of cutting-edge character pipeline and workflow techniques
High proficiency in technical problem solving

Preferred

History of generating cloth/hair rigs and creating art directed shot simulations
Thorough knowledge of layout, modeling, rigging, simulations, and animation tools and workflows currently used in the industry
Knowledge on subjects such as Maya tool development and pipeline design
Experience working in Houdini
Experience rigging in Unreal
Ability to generate tools to facilitate the rigging and simulation pipeline
Passion for Blizzard Games and Cinematics

Benefits

Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
401(k) with Company match, tuition reimbursement, charitable donation matching
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance

Company

Blizzard Entertainment

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Blizzard Entertainment develops and publishes gaming software and computer games such as World of Warcraft, Hearthstone and StarCraft.

H1B Sponsorship

Blizzard Entertainment has a track record of offering H1B sponsorships. Please note that this does not guarantee sponsorship for this specific role. Below presents additional info for your reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (60)
2024 (58)
2023 (46)
2022 (51)
2021 (38)
2020 (41)

Funding

Current Stage
Late Stage

Leadership Team

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Walter Kong
SVP, Head of Development, Live Games/Mobile
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Jamie Ortiz
Associate Production Manager, Creative Development
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Company data provided by crunchbase