Staff Simulation Scientist/Engineer (Bay Area / Paris / Remote) jobs in United States
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Genesis AI · 3 days ago

Staff Simulation Scientist/Engineer (Bay Area / Paris / Remote)

Genesis AI is focused on building general-purpose Physical AI, and they are seeking a Staff Simulation Scientist/Engineer to develop a high-throughput simulation pipeline for robotics. The role involves collaborating with various teams to enhance robotics features and bridge the simulation-to-reality gap.

Artificial Intelligence (AI)Robotics

Responsibilities

Develop a high-throughput, GPU-based simulation pipeline (primarily rigid body simulation for robots) to train robotics foundation models
Implement essential robotics features, including actuators, sensors, and controllers, in collaboration with the robotics team
Work with the policy training team to bridge the sim-to-real gap
Develop a real-to-sim pipeline in collaboration with the asset generation team
Collaborate with a team of driven individuals committed to building general-purpose Physical AI

Qualification

Physics simulationRigid body simulationCUDA programmingFEMCFDRobotics controlProblem solvingTeam collaboration

Required

Passion for your craft and demonstrated excellence in physics simulation engineering
Exceptional ownership and initiative—finding and solving problems independently
Extensive experience in physics simulation, with a preference for expertise in rigid body simulation, FEM, CFD
Insights and requests from a robotic researcher/engineer's perspective for improving user experience
Proficiency in CUDA and GPU programming

Preferred

Experience in robotics control

Company

Genesis AI

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Genesis AI operates as a physical AI lab and full-stack robotics company.

Funding

Current Stage
Early Stage
Total Funding
$105M
2025-07-01Seed· $105M
2025-06-27Debt Financing

Leadership Team

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Theophile Gervet
Co-Founder
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Company data provided by crunchbase