Senior Level Artist jobs in United States
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Absurd Ventures · 1 month ago

Senior Level Artist

Absurdventures is seeking a highly skilled and experienced Senior Level Artist to join their dynamic team. In this role, you will support both internal and external art teams by creating large-scale environments that meet the highest visual standards of projects.

BroadcastingDigital MediaMedia and EntertainmentPodcastTV

Responsibilities

Work closely with design counterparts to establish scale and composition of a region or space in white-box form while meeting high level design and art goals
Collaborate with production, modeling, and art direction in the planning of world building assets and kits. Define detailed asset lists, following the asset request pipeline to fully realize each unique region and POI of the game
When required, create scale proxy assets and Jira briefs for use in kit development, following an established asset pipeline with the modeling lead
Narrative set dressing and world building in-engine, including landscape painting and sculpting natural environments as well as urban environments, from white-box to polish stages
Experience working with a variety of common and custom art tools, including level instances, blueprints, and procedural content generation and its application to a large open world and variety of biomes
Proactively identify issues of quality and performance. Be responsive in addressing and troubleshooting bugs related to graphics, performance, and gameplay

Qualification

Unreal Engine 53DS MaxMayaZbrushBlenderSubstance SuiteModular asset creationPBR workflowsSelf-managementResearch skillsCommunicationFlexibility

Required

5+ years of experience in the video games industry and at least one shipped AAA title
Proven proficiency in one or more of the leading software packages. 3DS Max, Maya, Blender, Zbrush, Adobe suite, Substance Suite etc
Strong sense of scale, proportions, and composition
Experience with Unreal Engine 5 preferred. Otherwise, familiar with modern level editor workflows and game development pipelines. (Unreal, Unity, or Proprietary Engine)
Knowledge of the UE5 nanite asset pipeline, including modeling and physically based rendering (PBR) texture and material workflows
Experience with modular asset creation and world building techniques
Strong communication and cross-departmental skills, particularly with the level design department
Flexibility and self-management skills to juggle tasks and assignments depending on high level production needs
Ability and confidence to proactively research and learn new Unreal 5 skills, techniques, and bug fixes that appear over the course of production
Bachelor's degree in Fine Arts, Game Art, related field, or equivalent industry experience

Preferred

Experience building Unreal Engine 5 PCG graphs
Strong fundamental art skills with an eye for color, form, composition, and narrative storytelling
Experience with Gaea, World Machine or similar terrain generation software
Experience working on an open world game

Benefits

Vacation time
Sick time
Company holidays
Parental leave
Medical/dental/vision insurance
Life insurance
Disability insurance
401(k) matching

Company

Absurd Ventures

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Absurd Ventures is an entertainment firm that creates new intellectual property across various channels.