Staff Perception Engineer (US Based) jobs in United States
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Andromeda · 1 month ago

Staff Perception Engineer (US Based)

Andromeda Robotics is building the future of human-robot relationships with their emotionally intelligent humanoid companion robot, Abi. The Staff Perception Engineer will lead the design and implementation of Abi's perception stack, translating sensor data into semantic understanding to support autonomous navigation and conversational AI.

Artificial Intelligence (AI)Information TechnologyManufacturingRobotics
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Responsibilities

Architect the Perception Stack: Design and own the full system from raw sensors through semantic understanding, including interface contracts, compute and latency budgeting, and robust architectural decisions
Lead Cross-Functional Design: Facilitate design workshops with autonomy, conversational AI, audio engineering, ML, and hardware teams to align resources and interface definitions
Implement Strategically: Develop core perception capabilities like face recognition, speaker diarisation, person detection and tracking, and sensor fusion to validate and instantiate the architecture
Own Production Systems: Build with production-readiness in mind, including graceful degradation, monitoring, debugging tools, and deployment pipelines
Make Technical Decisions: Drive build vs. buy, algorithm choices, and embedded deployment optimisations, focusing on performance and resource constraints
Scale the Team: Support recruitment and mentoring as the perception team grows
Scene Awareness Pipeline: Architect the unified perception system that serves navigation, gesture, and conversational needs
Person Detection & Tracking: Implement robust multi-person tracking using multiple cameras, LiDAR point clouds, and IMU data for both navigation obstacle avoidance and social scene understanding
Audio-Visual Speaker Localisation: Fuse microphone arrays, face detection, gaze tracking, and skeleton pose to determine who is speaking and where Abi should direct her attention
Sensor Fusion Architecture: Design the common data structures and synchronisation primitives that enable downstream systems to consume perception outputs efficiently, optimised to run on Jetson Orin AGX within strict latency budgets

Qualification

Computer VisionSensor FusionReal-time Embedded SystemsC++PythonAudio ProcessingFace RecognitionDepth SensorsHuman Pose EstimationML Model OptimizationArchitectural SkillsPragmatic MindsetTeam Collaboration

Required

Bachelor's or Master's degree in Computer Science, Robotics, Electrical Engineering, or related field
5-7+ years of experience building and shipping perception systems for robotics or autonomous vehicles
Deep expertise in computer vision (object detection, tracking, 3D reconstruction, camera calibration)
Strong fundamentals in sensor fusion (Kalman filtering, probabilistic estimation, multi-modal integration)
Real-time embedded systems experience (CUDA, TensorRT, ROS2)
Proven architectural skills with hands-on coding ability in C++ and Python
Pragmatic mindset balancing off-the-shelf and custom solutions

Preferred

Audio processing background, including beamforming and source localisation
Experience with face recognition systems and liveness detection
Expertise with depth sensors such as stereo vision, structured light, or LiDAR
Skills in human pose estimation and social gaze prediction mechanisms
Experience optimising ML models for edge deployment
A PhD in relevant fields (computer vision, robotics, signal processing)

Company

Andromeda

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🤖 Hello! Welcome to Andromeda. We’re an Australian robotics company, working to make a positive difference in the world.

Funding

Current Stage
Early Stage
Total Funding
$19.14M
Key Investors
ForerunnerPurpose Ventures
2025-09-09Series A· $15.14M
2024-06-18Seed· $3M
2023-06-18Pre Seed· $1M
Company data provided by crunchbase