Stormind Games · 1 month ago
Senior Graphics Programmer
Stormind Games is looking for a Senior Graphics Programmer to enhance the visual identity and technical quality of their games. This role involves designing custom rendering features and optimizing performance to ensure high-quality visuals on modern hardware.
Console GamesOnline GamesPC GamesVideo Games
Responsibilities
Design, implement, and maintain custom rendering features, advanced materials, novel lighting techniques, and post-processing effects to support the game’s unique artistic vision
Take ownership of rendering performance across PC and console platforms, ensuring a high and stable framerate throughout the whole game
Profile and optimize GPU workloads, including draw calls, shader complexity, VRAM usage, fill rate, and overall frame timing
Dive deep into the Unreal Engine rendering pipeline (RHI, deferred renderer), modifying engine source code to implement custom solutions or meet specific performance goals
Act as the primary engineering partner for the Art and Technical Art teams, developing performant shaders, tools, and material functions that empower creative workflows
Diagnose and resolve complex rendering bugs, visual artifacts, and stability issues using low-level GPU debugging and profiling tools both on PC and console
Provide technical guidance, code reviews, and mentorship to junior and mid-level graphics programmers, promoting best practices and long-term code quality
Collaborate with Production and Leads to plan and deliver rendering features aligned with project milestones and quality targets
Contribute to continuous improvement of rendering pipelines, tooling, and cross-discipline workflows
Qualification
Required
Minimum 5+ years of professional experience as a graphics programmer, with at least 1 published title
Proven experience on AA/AAA or AA+ third-person action-adventure titles for PC and consoles
Expert-level knowledge of Unreal Engine's rendering pipeline, material system, shader graph, and rendering subsystems
Strong C++ programming skills, with expert proficiency in modern C++
Hands-on, proven mastery of GPU profiling and debugging tools; deep experience with RenderDoc and/or PIX is mandatory
Strong understanding of modern graphics APIs such as DirectX 12 and/or Vulkan
Proficiency in shader languages (HLSL/GLSL) and real-time shader optimization
Proven ability to identify and solve complex performance bottlenecks using diverse optimization strategies
Expert-level 3D math foundations, including linear algebra, calculus, and trigonometry
Experience with Unreal Engine source modification and custom engine-level rendering work
Experience with Visual Studio and/or Rider in professional development environments
Working knowledge of version control tools such as Git and/or Perforce
Fluency in English, both written and spoken
Strong communication skills and a proven ability to collaborate effectively with artists and technical artists
Preferred
Significant experience optimizing and shipping titles on PS5 and/or Xbox Series X/S
Experience with vendor-specific GPU tools such as NSight, RGP, or equivalents
Knowledge of global illumination, ray tracing, or other advanced rendering techniques
Deep knowledge of UMG and the underlying Slate framework
Experience building internal tools or technical art utilities to enhance rendering workflows
Track record of shipping visually ambitious projects with strong performance targets
Company
Stormind Games
Stormind Games is the video game studio specialized in the development of intense stories for PC and consoles.
Funding
Current Stage
Growth StageTotal Funding
unknownKey Investors
Marsa Holding
2025-10-29Series Unknown
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