Side · 4 months ago
Tech & VFX Artist - Talent Pool - Talent Pool (LATAM)
Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. As a Technical Artist, you will bridge the art and engineering teams, ensuring assets and tools meet creative and technical requirements for AAA-quality games across various platforms.
Computer Games
Responsibilities
Serve as a liaison between art and engineering teams, facilitating communication and solving technical challenges
Develop, optimize, and maintain pipelines and tools for art asset creation and integration
Collaborate with artists and engineers to ensure that assets meet performance, memory, and technical requirements across platforms
Debug and resolve technical issues related to shaders, rendering, and asset optimization
Implement and refine real-time visual effects, lighting setups, and material systems to achieve high-quality visuals
Provide technical support and training to artists, helping them leverage tools and workflows efficiently
Stay up to date with industry trends and technologies, incorporating innovative solutions into workflows
Document tools, pipelines, and best practices to ensure seamless onboarding and knowledge sharing within the team
Qualification
Required
3+ years of experience as a Technical Artist in the video game industry
Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR
Proficiency in scripting languages (e.g., Python, MEL, or MaxScript) and tools development
Strong understanding of shaders, rendering pipelines, and material creation in game engines like Unreal Engine or Unity
Experience with 3D modeling and texturing tools such as Maya, Blender, Substance Painter, or ZBrush
Knowledge of optimization techniques for performance across platforms
Strong analytical and debugging skills, with the ability to identify and resolve technical challenges efficiently
Excellent communication and teamwork abilities, with experience working closely with multidisciplinary teams
Ability to balance technical and creative goals, ensuring high-quality results
Preferred
Familiarity with procedural tools like Houdini
Experience with visual scripting systems such as Unreal Engine's Blueprint or Unity's Shader Graph
Knowledge of rigging, skinning, and animation workflows
Experience in VR/AR development or real-time ray tracing technologies
Company
Side
Side (formerly PTW) is a global video game development and services partner, offering technical and creative solutions to many of the largest developers and publishers around the world.
H1B Sponsorship
Side has a track record of offering H1B sponsorships. Please note that this does not
guarantee sponsorship for this specific role. Below presents additional info for your
reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2024 (4)
2022 (5)
2021 (3)
Funding
Current Stage
Late StageCompany data provided by crunchbase