FS Studio ยท 1 month ago
Houdini Artist
FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse. The role involves collaborating with the creative services team and ensuring the quality and performance of the final product.
Artificial Intelligence (AI)ConsultingHardwareInformation TechnologyInternet of ThingsManufacturingSimulation
Responsibilities
Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse
Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc
Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects
Write clean, efficient, and maintainable code
Ensure the quality and performance of the final product
Qualification
Required
Procedural modeling and scene generation in Houdini are required
Strong knowledge and practical experience in USD workflows are required
Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required
Familiarity with version control systems is required
The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory
Strong communication and problem-solving skills are mandatory
Must be able to speak and conduct business in English is mandatory
Portfolio of work is mandatory
Preferred
Nvidia Omniverse experience is preferred
Unreal Engine and Unity experience is preferred
Blender geometry nodes knowledge is preferred
Familiarity with other programming languages such as Java or C++ is a plus
Experience with cloud-based services and APIs is a plus