Vizcom · 1 month ago
Senior Software Engineer – Graphics
Vizcom is on a mission to reshape design by streamlining the path from concept to creation. The Senior Software Engineer – Graphics will own the rendering and interactivity layer that powers Vizcom’s creative canvas, focusing on real-time collaboration and GPU inference.
Design
Responsibilities
Build the rendering engine: design and optimize Vizcom’s core WebGL/WebGPU pipeline for performance and fidelity
Push real-time UX: develop smooth brush and material interactions, animation systems, and 3D previews that respond instantly
Collaborate with AI: integrate GPU inference outputs (diffusion, segmentation, line following) into interactive visual workflows
Optimize for speed: profile GPU and CPU paths, reduce frame latency, and tune memory use for real-world workloads
Prototype new creative tools: experiment with novel rendering effects, procedural materials, and hybrid 2D/3D experiences
Collaborate early with Design: prototype fast, test feel, and bring high-fidelity UX to life
Mentor teammates: guide others in rendering fundamentals, performance profiling, and graphics debugging
Qualification
Required
5–8+ years building and shipping complex frontend systems (React/TypeScript)
Strong experience with WebGL, Canvas, or custom rendering engines
Deep understanding of UI performance, profiling, and memory management
Strong eye for design quality — you care about both pixels and milliseconds
As a colleague, you enjoy planning, executing, winning and celebrating as a team
Experience working remotely and/or in a startup environment
Preferred
Bonus: experience with GraphQL, WASM, GPU pipelines, or 3D scene systems
Benefits
Offers Equity
Company
Vizcom
Building tools that shorten the distance between having ideas and bringing them to life. https://linktr.ee/vizcom_
Funding
Current Stage
Early StageCompany data provided by crunchbase