Senior Technical Artist, World – Unannounced Game | Irvine, CA or Albany, NY jobs in United States
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Blizzard Entertainment · 8 hours ago

Senior Technical Artist, World – Unannounced Game | Irvine, CA or Albany, NY

Blizzard Entertainment is a premier developer and publisher of entertainment experiences, known for creating iconic video game universes. They are seeking a Senior Technical Artist to support and optimize art production for a new, unannounced game, requiring strong technical and artistic expertise.

MMO GamesSoftwareVideo Games
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H1B Sponsor Likelynote

Responsibilities

Directly contribute to establishing and improving artist workflows for performant content in Unreal engine
Demonstrable understanding of procedural content generation tools such as PCG, Houdini, Gaea, etc
Have a solid understanding of landscape pipelines and open-world creation
Experience creating, optimizing, and maintaining materials and shaders
Be a force multiplier providing technical support for a small team of artists and designers
Remain current on industry trends, including advancements in commercial game engines and workflow efficiencies

Qualification

Unreal EngineProcedural Content GenerationAAA Game Engines3D2D SoftwarePhysically Based RenderingScriptingTeam CollaborationProblem SolvingSelf-Motivation

Required

8+ years of experience in AAA tech art game teams
Confirmed experience, having shipped at least one major title in a relevant role
In-depth knowledge of AAA game engines with an understanding of art implementation and integration methods
Comprehensive understanding of art pipelines and good practice, including proficiency in industry-standard 3D and 2D creation software (Houdini, Substance Designer, Maya, Gaea, etc)
A portfolio with examples and detailed breakdowns showcasing your practical work
Strong understanding of physically based rendering
A strong foundation in scripting (blueprints, Python, HLSL, C++)
Directly contribute to establishing and improving artist workflows for performant content in Unreal engine
Demonstrable understanding of procedural content generation tools such as PCG, Houdini, Gaea, etc
Have a solid understanding of landscape pipelines and open-world creation
Experience creating, optimizing, and maintaining materials and shaders
Be a force multiplier providing technical support for a small team of artists and designers
Remain current on industry trends, including advancements in commercial game engines and workflow efficiencies
A team-oriented approach to your work, understanding the importance of collaboration and partnering with all departments
The ability to inspire others with an enthusiastic approach to game development and improving core skills
Self-motivated, able to solve problems proactively
Solid understanding of game development outside of technical art (e.g., lighting, VFX, characters, animation, audio, rendering, systems)

Preferred

Experience working through early development R&D phases of a project is a plus
Unreal Engine editor utility widgets, profiling, and validators
Passion for playing a wide variety of video games

Benefits

Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
401(k) with Company match, tuition reimbursement, charitable donation matching
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance

Company

Blizzard Entertainment

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Blizzard Entertainment develops and publishes gaming software and computer games such as World of Warcraft, Hearthstone and StarCraft.

H1B Sponsorship

Blizzard Entertainment has a track record of offering H1B sponsorships. Please note that this does not guarantee sponsorship for this specific role. Below presents additional info for your reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (60)
2024 (58)
2023 (46)
2022 (51)
2021 (38)
2020 (41)

Funding

Current Stage
Late Stage

Leadership Team

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Walter Kong
SVP, Head of Development, Live Games/Mobile
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Jamie Ortiz
Associate Production Manager, Creative Development
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Company data provided by crunchbase