Hammer Creative · 3 months ago
Associate Game Capture Artist
Hammer Creative is a company focused on bringing games to life on screen. They are seeking an Associate Game Capture Artist to lead trailer capture projects, collaborate with various teams, and contribute creatively to the capture department.
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Responsibilities
Capture cinematic, compelling, and high-quality video and stills for trailers, social content, and a broad range of other applications for B projects and beyond. Create shots lists and documentation to support communication and cohesion between creative, editorial, graphics, and capture
Within capture, exhibit strong gameplay skills, knowledge, and presentational technique and build towards truly high-skill gameplay
Begin to lead trailer capture projects and direct reasonable sizes of capture teams for both singleplayer and multiplayer assets
Provide creative contributions and maintain strong creative and technical output
Maintain, promote, and elevate standards, pipelines, and processes within your work and the work of Capture Supports around you
Act as a creative contributor within our team and assigned projects as well as Junior Artist projects
Establish the capture quality and perspective bar for social projects and beyond. Work under and alongside editorial, creative leads, producers, designers, graphics artists, and beyond to help develop bespoke styles and approaches and achieve content that meets and exceeds expectations
Capable of capturing for several game genres and applications
Manage time wisely and maintain efficiency by staying in close contact with project producers and capture leadership
Play, explore, and break down the content and tools of games to know and share the DNA, capabilities, and opportunities therein
Make recommendations related to project scope and resourcing for campaign, social projects, and beyond
Respond to in-house feedback in a professional and timely manner and always with an open mind. Craft client feedback responses with oversight
With oversight, interact with clients intelligently, diplomatically, and always with responsibility as an extension of Hammer Creative and our values
Bring contributions, inspiration, knowledge, and insight to the Capture Department with enthusiasm
Mentor capture supports in the art of game capture and trailer-making and help guide their success and achievements
Pursue mentorship from Capture Creative Directors and more senior Artists as well as other more senior Hammer staff
Help onboard contractors and full time Associate artists and capture supports
Respect and embody the values, standards, and culture of the Capture Department and Hammer at large
Maintain strong communication with the Director of Capture, Capture Supervisor, and other Capture Directors and Artists in the Capture Department
Qualification
Required
Proven understanding of basic game capture, capture project process, and trailer and content creation
Creative, collaborative, efficient, and capable of producing strong capture and valuable creative
Strong gameplay skills, knowledge, and presentational technique
Ability to lead trailer capture projects and direct reasonable sizes of capture teams for both singleplayer and multiplayer assets
Creative contributions and maintain strong creative and technical output
Ability to capture for several game genres and applications
Strong communication skills with project producers and capture leadership
Ability to respond to in-house feedback in a professional and timely manner
Ability to interact with clients intelligently and diplomatically
Ability to mentor capture supports in the art of game capture and trailer-making
Respect and embody the values, standards, and culture of the Capture Department and Hammer at large