Principal Software Engineer - Asset Loading jobs in United States
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Roblox · 1 month ago

Principal Software Engineer - Asset Loading

Roblox is a platform where millions of people explore, create, and connect through immersive digital experiences. They are seeking a Principal Software Engineer to lead the Engine Networking Team, focusing on enhancing player experiences through real-time communication and asset loading in a multi-player game environment.

3D TechnologyGamingMetaverseOnline GamesSoftwareVideo Games
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Comp. & Benefits
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H1B Sponsor Likelynote

Responsibilities

Lead engineers with 8+ years of industry experience
Understand the game networking with a passion for working with open source
Be experienced with asset loading, rendering, and networking coming from a Game Engine/Studio. (Desirable)
Be an amazing systems-level C++ programmer and be fascinated by the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw
Have a keen to each millisecond of the network exchanges: You know where the time goes and how to reduce the waste
Understand what happens on the operating system level when certain code is completed
Worked on the guts of a multi-player game engine, solving problems related to scale, performance, latency, and throughput in client/server environments
Worked on a very large multithreaded distributed system that connects millions of users worldwide
Worked on the devices Roblox supports - from desktop clients to mobile phone clients to console clients

Qualification

C++ programmingGame networkingAsset loadingMultithreaded systemsDistributed systemsPerformance optimizationLatency managementThroughput managementLeadership

Required

Lead engineers with 8+ years of industry experience
Understand the game networking with a passion for working with open source
Be an amazing systems-level C++ programmer and be fascinated by the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw
Have a keen to each millisecond of the network exchanges: You know where the time goes and how to reduce the waste
Understand what happens on the operating system level when certain code is completed
Worked on the guts of a multi-player game engine, solving problems related to scale, performance, latency, and throughput in client/server environments
Worked on a very large multithreaded distributed system that connects millions of users worldwide
Worked on the devices Roblox supports - from desktop clients to mobile phone clients to console clients

Preferred

Be experienced with asset loading, rendering, and networking coming from a Game Engine/Studio

Benefits

Equity compensation

Company

Roblox is an online gaming and entertainment platform that offers a shared digital experience that brings people together through play.

H1B Sponsorship

Roblox has a track record of offering H1B sponsorships. Please note that this does not guarantee sponsorship for this specific role. Below presents additional info for your reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (240)
2024 (111)
2023 (139)
2022 (153)
2021 (91)
2020 (92)

Funding

Current Stage
Public Company
Total Funding
$874.45M
Key Investors
Andreessen HorowitzAltos Ventures
2024-10-01Post Ipo Equity
2022-04-12Series Unknown· $17.71M
2021-08-11Series Unknown

Leadership Team

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David Baszucki
Founder and CEO
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Michael Guthrie
CFO
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Company data provided by crunchbase