University of Central Florida · 1 week ago
Instructor or Lecturer, Technical Art, Florida Interactive Entertainment Academy
The University of Central Florida is seeking a highly motivated faculty member for the Florida Interactive Entertainment Academy's graduate program. The role involves teaching graduate and undergraduate courses in Interactive Entertainment, contributing to curriculum development, and engaging in community service within the gaming industry.
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Responsibilities
Teach courses at the graduate level in FIEA and the undergraduate level in the Games and Interactive Media (GaIM) program
Utilize virtual technologies for team and one-on-one instruction
Conduct instructional duties and service assignments in the FIEA graduate program consistent with the current equitable workload policy
Supervise individual students and manage approximately 15-20 contact hours per week per course
Serve as faculty advisor for the team-based curriculum
Engage in recruitment and professional, instructional, and community service in the game and simulation industries
Qualification
Required
Hold a terminal degree from an accredited institution in digital arts, interactive technologies, or related field (for lecturer)
Hold a master's degree from an accredited institution in digital arts, interactive technology, or related field and at least three years of relevant professional experience (for instructor)
Hold a bachelor's degree from an accredited institution in digital arts, interactive technologies, or related field and at least seven years of relevant professional experience (for instructor)
Appropriate specialization in a majority of the following areas: C/C++, Python, C# programming languages, vector algebra, game physics, shaders, VFX/Niagra, VFX/Houdini, game art asset pipeline, lighting, block design/whitebox, Blueprints Visual Scripting, 3D digital art tool Maya
Evidence of effective teaching and/or mentoring
Preferred
Knowledge and experience in the Unreal game engine
Demonstration of specialization in each of the following areas: C/C++, Python, C# programming languages, vector algebra, game physics, shaders, VFX/Niagra, VFX/Houdini, game art asset pipeline, lighting, block design/whitebox, Blueprints Visual Scripting, 3D digital art tool Maya
Ability to support the Executive Director and program as an Industry Relations liaison within the game and simulation industries
Benefits
Benefit packages, including Medical, Dental, Vision, Life Insurance, Flexible Spending, and Employee Assistance Program.
Paid time off, including annual (12-month faculty) and sick time off and paid holidays.
Retirement savings options.
Employee discounts, including tickets to many Orlando attractions.
Education assistance.
Flexible work environment.
And more…For more benefits information, view the UCF Employee Benefits Guide click here.
Company
University of Central Florida
University of Central Florida is an American public research university in Orlando, Forida.
Funding
Current Stage
Late StageTotal Funding
$5.08MKey Investors
US Department of EnergyThe Duke Energy FoundationNational Institutes of Health
2024-09-17Grant· $1.4M
2024-09-17Grant· $0.07M
2022-03-14Grant· $3.6M
Leadership Team
Recent News
2025-12-11
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