Microsoft · 2 weeks ago
Research Intern - Neural Rendering & Character AI (Applied Science)
Microsoft provides a dynamic environment for research careers with a network of world-class research labs. The Research Intern will work in the Applied Sciences group focusing on neural rendering and generative 3D/4D for digital humans and interactive characters.
Agentic AIApplication Performance ManagementArtificial Intelligence (AI)Business DevelopmentDevOpsInformation ServicesInformation TechnologyManagement Information SystemsNetwork SecuritySoftware
Responsibilities
Conduct original research and build prototypes in areas such as:
Neural rendering & scene representations (radiance fields, Gaussian splats, hybrid implicit/explicit models, dynamic/deformable fields)
Generative 3D/4D (image-/video-/text-conditioned 3D generation, diffusion/score-based methods, consistency & editability)
Digital human & facial animation (speech-/audio-driven animation, identity/expression control, temporal coherence)
Interactive character intelligence (learned controllers, multimodal conditioning, behavior/style control)
Design datasets and evaluation protocols; perform ablations and benchmark against public and internally curated evaluations
Optimize for fidelity, robustness, or efficiency depending on project goals (e.g., high-quality offline pipelines or compact interactive models)
Communicate results via talks, internal tech reports, and—when appropriate—submissions to top venues
Qualification
Required
Currently enrolled in a Master's or Ph.D. program in Computer Science, Electrical Engineering, Applied Math, or related field with a focus in vision/graphics/machine learning
Preferred
Hands-on experience with deep learning (e.g., PyTorch); familiarity with diffusion/transformers and training pipelines
Proficient programming skills (Python and/or C++) and clear technical communication
Publications in CVPR, ICCV, ECCV, SIGGRAPH, NeurIPS, ICML, ICLR, 3DV, AAAI, IJCAI, or journals (e.g., IJCV, IEEE/ACM Transactions)
Depth in one or more: neural rendering, Gaussian splatting, NeRF-style models & variants, generative 3D/4D (diffusion), speech-/text-conditioned animation, character control/behavior modeling, multimodal learning, 3D consistency & evaluation
Experience with scalable training, dataset curation, and evaluation; efficiency techniques (distillation/quantization) are a plus
Benefits
Certain roles may be eligible for benefits and other compensation.
Company
Microsoft
Microsoft is a software corporation that develops, manufactures, licenses, supports, and sells a range of software products and services.
H1B Sponsorship
Microsoft has a track record of offering H1B sponsorships. Please note that this does not
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Funding
Current Stage
Public CompanyTotal Funding
$1MKey Investors
Technology Venture Investors
2022-12-09Post Ipo Equity
1986-03-13IPO
1981-09-01Series Unknown· $1M
Leadership Team
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