Unity 3D Character Animator (Rigging, IK, Technical Animation) jobs in United States
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DreamForge Games · 3 weeks ago

Unity 3D Character Animator (Rigging, IK, Technical Animation)

DreamForge Games is seeking a 3D character animator for a paid test assignment to evaluate animation quality and technical execution. The role focuses on creating realistic character animations and requires proficiency in Unity integration and 3D character animation techniques.

Artificial Intelligence (AI)Consumer SoftwareGenerative AIVideo Games

Responsibilities

Deliver a short, camera-facing interaction broken into three animation clips: Waiting Idle (Looping), Welcome Gesture, Self-Introduction Gesture
Provide two distinct idle animations: Idle A – Listening, Idle B – Excited Talking
Minor adjustments to mesh, skinning, or rig only if required for clean animation
Properly configured clips (looping, root motion as appropriate)
Import and set up all animations in Unity
Animator Controller with basic states and transitions
Clean, usable setup ready for in-project testing
Unity scene or package demonstrating working animation setup
Consistent, descriptive naming convention

Qualification

3D character animation3ds Max Biped rigsUnity animation setupClean looping animationsIK-assisted animation workflows

Required

3D character animation (realistic, performance-driven)
3ds Max Biped rigs (or clearly explain an alternative workflow)
Clean looping animations and smooth blending
Upper-body animation that layers cleanly over idles
Unity animation setup (Animator Controller, clip setup, basic state transitions)
Organized delivery with clear naming conventions

Preferred

Mocap capabilities, cleanup, and enhancement
IK-assisted animation workflows

Company

DreamForge Games

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DreamForge is an AI platform that turns anything you can imagine into the game of your dreams.

Funding

Current Stage
Early Stage
Company data provided by crunchbase