Advanced Artist, Technical jobs in United States
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WB Games / Avalanche ยท 22 hours ago

Advanced Artist, Technical

Warner Bros. Discovery is a leading entertainment company known for its iconic content and beloved brands. They are seeking an Advanced Technical Artist specializing in Environment Art to develop and support art pipelines for a new online multiplayer RPG, collaborating closely with engineering and art leadership.

Computer Games

Responsibilities

Develop, maintain, and support the environment art content creation pipelines, including foliage, materials, and world-building workflows
Collaborate with engineering and art leadership to set and enforce technical art standards, performance budgets, and optimization best practices for a large-scale online world
Create complex environment shaders (e.g., terrain, foliage, water), materials, and tools within Unreal Engine to empower artists and designers
Drive innovation in art workflows and procedural content generation (PCG) to build and maintain our world at scale
Support a wide range of environment technical art needs, including procedural placement, large-scale lighting, and streaming optimization
Mentor other artists and technical artists, providing technical guidance, documentation, and feedback
Perform peer reviews and champion a high standard of technical art excellence
Troubleshoot and solve complex art production issues, balancing performance and visual quality

Qualification

Unreal EngineTechnical Art StandardsEnvironment Art PipelinesShader Development3D Art SoftwareProblem SolvingMentoringCollaboration

Required

8+ years of professional technical art experience, working on cross-functional teams
Experience on at least one successfully-published large-scale multiplayer online game title or equivalent
Bachelor's Degree in a related field (Art, Computer Science) or equivalent work experience
Expert-level proficiency with the Unreal Engine (Blueprints, Material Editor, Foliage systems, PCG, and core systems)
Deep experience in environment-focused technical art (e.g., shader development, tools/pipeline, procedural systems, performance, lighting)
Experience building pipelines and tools to support the building of large worlds
Deep experience with 3D art software such as Maya, Houdini, etc
Strong problem solving, debugging, and troubleshooting skills

Preferred

A passion for online multiplayer RPGs
Experience with live-service games
Exceptional understanding of all game development disciplines and their inputs into the content pipeline

Benefits

Health insurance coverage
An employee wellness program
Life and disability insurance
A retirement savings plan
Paid holidays and sick time and vacation

Company

WB Games / Avalanche

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Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains.

Funding

Current Stage
Growth Stage
Company data provided by crunchbase