3D Animator jobs in United States
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Hidonix Industries · 1 week ago

3D Animator

Hidonix Industries is seeking a 3D Technical Animator to develop and maintain the technical animation infrastructure for scalable, high-performance content creation. This role focuses on real-time performance and high-quality rigging and animation systems for optimized mixed reality experiences using Apple Vision Pro.

Artificial Intelligence (AI)ConsultingInformation Services
badNo H1BnoteU.S. Citizen Onlynote

Responsibilities

High-quality rigging and animation workflows for optimized mixed reality experiences (motion-capture animation with some minor keyframe editing or hand-keyframing)
Cleaning foot sliding, jitter, clipping, or loop animations cleanly; re-targeting animations as needed
Unity 5 or 6 knowledge, including proficiency in integrating character rigs and animations into engine
Proven ability to build and maintain custom rigs for realistic characters and props in Autodesk Maya (joints, bones, controls, deformers, and skinning), with strong knowledge of IK/FK systems, weight painting, and blend shapes

Qualification

High-quality riggingAnimation workflowsUnity 5Autodesk MayaMotion capture workflowsUnreal Engine 5Physics-based animationsCloth simulationVFX animation systemsProcedural generation tools

Required

High-quality rigging and animation workflows for optimized mixed reality experiences (motion-capture animation with some minor keyframe editing or hand-keyframing)
Cleaning foot sliding, jitter, clipping, or loop animations cleanly; re-targeting animations as needed
Unity 5 or 6 knowledge, including proficiency in integrating character rigs and animations into engine
Proven ability to build and maintain custom rigs for realistic characters and props in Autodesk Maya (joints, bones, controls, deformers, and skinning), with strong knowledge of IK/FK systems, weight painting, and blend shapes
Must be a US Citizen or valid green card holder
Must be commuting distance of Los Angeles, CA

Preferred

Knowledge of motion capture workflows
Familiarity with URP pipelines and version control systems such as Perforce
Additional Unreal Engine 5 experience
An understanding of clean character topology workflows for proper animation deformation (experience collaborating with 3D artists)
Additional Unreal Engine 5 experience, including knowledge of Metahuman and Advanced Skeleton workflows
Knowledge of creating rigs utilizing photogrammetry scan pipelines (collaborating with 3D artists on the team who handle workflows using tools such as Wrap3D, Reality Scan, Maya, ZBrush, and Substance Painter / Designer)
Cloth simulation experience
Physics-based animations (ragdoll, soft-body, or physics blend systems)
Experience with VFX animation systems (Particle System, VFX Graph, Niagra)
Basic knowledge of lighting systems and light baking (URP, Lumen, Megalights)
Familiarity with procedural generation tools (PCG)
URP shaders; Substrate materials
Experience with AI tools that improve efficiency

Benefits

Full comprehensive health package
Health, dental, and vision insurance.
Paid time off and company holidays.

Company

Hidonix Industries

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At Hidonix, we design and deploy full-stack systems — hardware, autonomy, sensing, and software — that protect people, data, and national security.

Funding

Current Stage
Early Stage

Leadership Team

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Achille De Pasquale
CTO
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Company data provided by crunchbase