Senior Rendering Software Engineer (Apex Legends) jobs in United States
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Electronic Arts (EA) ยท 1 day ago

Senior Rendering Software Engineer (Apex Legends)

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. They are seeking a Senior Rendering Software Engineer to work on the rendering tech stack and collaborate with various stakeholders to deliver high-performance visuals.

ComputerMobilePublishingVideo GamesWeb Development
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H1B Sponsor Likelynote

Responsibilities

Work on the full rendering tech stack, top (tools, interface with script or other engine systems, etc.) to bottom (API invocation, shader authoring, etc.)
Develop, optimize, and maintain rendering features and tools in a live game environment
Create, architect, and document technical designs for rendering features
Collaborate with a diverse set of stakeholders - engineers, artists, technical artists, designers, producers, QA - to deliver impressive, high-performance visuals
Contribute to healthy team morale and culture
Share and receive opinions about the game as a whole

Qualification

C++Graphics APIsGraphics debugging toolsGraphics rendering pipelineShader performanceGPU optimization3D math skillsConsole programmingOpen-mindedness

Required

Local to Vancouver or LA, or willing to relocate
Expert technical experience in C++, shaders, graphics APIs, graphics debugging tools
Strong understanding of the graphics rendering pipeline
Expertise in several of: shader performance; material artist workflows; lighting; particle systems; post processing; volumetrics; occlusion culling and gpu-driven rendering; low level graphics API abstraction; tools and engine architecture; environment rendering; character rendering; GPU optimization; CPU optimization
Excellent 3D math skills
Comfortable in a mature codebase
Console programming experience
5+ years experience in games programming
Humble, open-mindedness; welcoming of discussion and feedback

Benefits

Paid time off (3 weeks per year to start)
80 hours per year of sick time
16 paid company holidays per year
10 weeks paid time off to bond with baby
Medical/dental/vision insurance
Life insurance
Disability insurance
401(k) to regular full-time employees
Vacation (3 weeks per year to start)
10 days per year of sick time
Paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave)
Extended health/dental/vision coverage
Retirement plan to regular full-time employees

Company

Electronic Arts (EA)

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Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story.

H1B Sponsorship

Electronic Arts (EA) has a track record of offering H1B sponsorships. Please note that this does not guarantee sponsorship for this specific role. Below presents additional info for your reference. (Data Powered by US Department of Labor)
Distribution of Different Job Fields Receiving Sponsorship
Represents job field similar to this job
Trends of Total Sponsorships
2025 (139)
2024 (105)
2023 (207)
2022 (233)
2021 (198)
2020 (145)

Funding

Current Stage
Public Company
Total Funding
$2.2M
Key Investors
TCVTrip Hawkins
2025-09-29Private Equity
2025-09-29Acquired
2019-01-01Post Ipo Equity

Leadership Team

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Laura Miele
COO & EVP of marketing, commercial
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Michael Robinson
SVP EA Digital Platform
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Company data provided by crunchbase