Prophecy Games ยท 2 days ago
Character Artist
Responsibilities
Create high resolution 3D sculpts of organic / hard surface characters / creatures / weapons / props
Create clean, deformable low poly models within triangle count budget
Create optimized UV layouts while keeping texture size budgets and areas of visual interest in mind
Create textures that meet the visual style and quality bar
Generate different material types which adhere to instruction count budget while still pushing the visuals on assets created
Work with the Art Lead on technical / aesthetic problem solving efforts
Qualification
Required
1-2 years of experience creating AAA quality character assets for games, film or animation
Portfolio demonstrating exceptional character designs with animatable topology
Strong grasp of composition, color theory, value, form, scale, shape language, and silhouette
Strong knowledge of human / animal anatomy and proportions
Ability to embellish concepts with technical constraints in mind while maintaining overall aesthetic
Ability to work collaboratively and communicate well with multiple teams outside of the Character Modeling Department
Comfortable prototyping and working with iterative development processes
Comfortable receiving constructive group criticism and making artistic adjustments to meet performance guidelines
Excellent work ethic, self-motivated, organized, and able to meet deadlines
A passion for creating and playing video games
Preferred
Experience with Unreal engine 4.x - 5.x
AAA game development experience as a Character Artist
1-2 years experience with industry standard applications: Zbrush, Maya / Max / Modo, Photoshop, 3D Coat or Substance Painter
Understanding of Rigging / Animation a plus
Company
Prophecy Games
Prophecy Games is an independent studio based company.
Funding
Current Stage
Early StageRecent News
Company data provided by crunchbase