Graphics Software Engineer, Staff jobs in United States
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ExecutivePlacements.com ยท 1 day ago

Graphics Software Engineer, Staff

Qualcomm Technologies, Inc. is a leading technology innovator that enables next-generation gaming, XR, and AI experiences. The Graphics Software Engineer will architect, design, implement, verify, and optimize GPU hardware and drivers while collaborating with cross-functional teams to meet customer needs.

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Responsibilities

Leverages advanced Graphics knowledge and experience to architect, design, implement, verify, and optimize the structure and performance of critical GPU hardware, drivers, features, applications, and tools
Writes code for complex features, drivers, and APIs using different languages (e.g., C, C++, perl, python) and ensures code will perform effectively on different platforms
Develops and maintains comprehensive pre- and post-silicon tests using advanced tools and methods in different environments (e.g., simulation, emulation, on-device) to ensure optimal performance, stability, security, and identify issues
Identifies deficiencies and proposes solutions to improve designs; implements quality improvements in industry standard APIs and GPU hardware
Collaborates with cross-functional teams, customers, external stakeholders (developers and standards groups), and/or third-party vendors to expose new features and functionality that align with needs and goals for implementation and customization
Writes detailed design documentation and feature descriptions for complex projects to guide developers and/or customers to use or implement software

Qualification

C++GPU experienceGame RenderingCApplied MathematicsSoftware EngineeringElectrical EngineeringSystems EngineeringTechnical DocumentationCross-functional Collaboration

Required

Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience
OR Masters degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 3+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience
OR PhD in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience
1+ year of work experience with one or more programming language suitable for graphics (e.g., C++, C)

Preferred

Master's Degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field
2+ years of relevant GPU experience
1+ year of experience working in a large matrixed organization
1+ year of work experience in a role requiring interaction with senior leadership (e.g., Director and above)

Benefits

Competitive annual discretionary bonus program
Opportunity for annual RSU grants

Company

ExecutivePlacements.com

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Funding

Current Stage
Early Stage
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