Motion Designer & Character Animator (Contract-to-Hire) jobs in United States
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Rilla · 2 days ago

Motion Designer & Character Animator (Contract-to-Hire)

Rilla is a foundational company building leading conversation intelligence software for offline commerce. They are seeking a Motion Designer & Character Animator to create intuitive and engaging animations for their product, collaborating closely with engineering, product, and design teams to enhance user experience through innovative motion and art styles.

Sports

Responsibilities

Design UI animations and build out character universe
Collaborate closely with engineering, product, and design teams to craft animations
Transform the product experience to feel intuitive and rewarding
Extend Rilla’s motion language into the website, marketing creative, and other key brand moments

Qualification

Motion Design MasteryCharacter DesignImplementation SkillsTechnical CollaborationSoundHaptic IntegrationAI-Augmented WorkflowImpeccable TastePassion for Games3D Skills

Required

Motion Design Mastery: 2+ years of experience in motion design, interactive media, game development — or a strong portfolio of personal projects showcasing diverse styles and technical excellence. Proficiency in After Effects, with a strong eye for detail and aptitude in learning new tools
Character Design: Skilled at bringing characters to life through AI-powered prompting and creative iteration, embracing video generation tools over traditional rigging, lighting, and shader pipelines
Implementation Skills: Hands-on experience with Lottie, Rive, and After Effects for production-ready animations
Technical Collaboration: Experience working with engineers on animation implementation, understanding technical constraints and optimization
Sound and Haptic Integration: Knowledge of how motion, sound, and haptic feedback work together to create cohesive user experiences
AI-Augmented Workflow: You're well-versed in AI tools and excited to experiment with new software to create compelling animations
Impeccable Taste and Brand Intuition: Ability to translate Rilla's dynamic brand energy and art style into a motion design language
Passion for Games: An understanding of game design principles and player experience, with a sharp eye for what makes interactions addictive, rewarding, and fun using animations that engage and delight

Preferred

Experience with Rive and real-time animations
Examples of motion design work similar to Duolingo or other consumer game platforms
Experience with performance optimization for web and mobile
General 3D skills like modeling, texturing, rigging, and animating

Company

Rilla

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Rilla is the leading virtual ridealong software for outside sales and service.

Funding

Current Stage
Growth Stage
Company data provided by crunchbase