Senior Lighting Artist jobs in United States
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ArenaNet · 19 hours ago

Senior Lighting Artist

ArenaNet is seeking an experienced Lighting Artist to take ownership of lighting across large open world environments. The role involves collaborating with the Lead Lighting Artist and the broader art team to create cohesive lighting that enhances gameplay and artistic direction.

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Work & Life Balance
Hiring Manager
Marta Willner
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Responsibilities

Own lighting for major areas of the open world environment & cinematics, from initial blockout through final polish
Work closely with the Lead Lighting Artist and broader art team to establish and maintain a cohesive lighting vision
Create lighting that supports mood, environmental storytelling, and artistic direction
Ensure lighting supports gameplay needs such as readability, navigation clarity, and player focus
Integrate lighting with systemic runtime features including time of day, weather, and global lighting frameworks
Collaborate with environment art, character art, design, tech art, and engineering to develop lighting solutions and workflows
Apply real world photographic concepts such as exposure, temperature, contrast, and naturalistic light behavior
Use Blueprints to build and refine lighting systems, light functions, controls, and state transitions
Contribute to a supportive and knowledge sharing team culture, helping elevate lighting quality across the project
Strong understanding of color science, colorgrading & colorspaces

Qualification

Unreal EngineLighting techniquesBlueprintsColor scienceCollaboration

Required

8+ years of professional experience as a Lighting Artist, with at least one shipped AAA title
Strong portfolio demonstrating high quality environment and cinematic lighting
Experience lighting in Unreal Engine on at least two shipped titles
Strong understanding of exposure, color, photographic lighting techniques, and artistic composition
Ability to work collaboratively and communicate lighting goals clearly across multiple disciplines
Experience with Blueprint based lighting functionality and workflow scripting

Preferred

Experience generating sky or atmospheric assets (for example using Houdini)
Material or mask authoring experience in Substance Designer
Familiarity with color management workflows and OCIO pipelines
Experience with volumetrics, atmospherics, and light scattering approaches

Benefits

Medical
Dental
Vision coverage
401(k) plan
Flexible and dependent care spending accounts

Company

ArenaNet

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Game studio that makes online worlds infused with innovation, hand-crafted excellence, and creative passion. Creator of Guild Wars.

Funding

Current Stage
Growth Stage
Total Funding
unknown
2002-12-01Acquired

Leadership Team

J
Jeff Strain
Co-Founder
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Company data provided by crunchbase