Houdini Crowd Artist jobs in United States
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Digital Frontier FX, Inc. · 6 hours ago

Houdini Crowd Artist

Digital Frontier FX (DFFX) is hiring a highly motivated Houdini Crowd Artist for a short-term project. The role involves designing and executing crowd simulations in Houdini, managing crowd agents, and collaborating with the team to deliver production-ready shots.

3D TechnologyAnimationMedia and Entertainment
Hiring Manager
Jaimie Lee Finnerty
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Responsibilities

Design, build, and execute Houdini-based crowd simulations to support story-driven shots
Create and manage crowd agents, tools, pipelines, and workflows specifically within Houdini
Deliver production-ready crowd shots while meeting daily quotas and schedules
Collaborate closely with supervisors, production, and fellow artists to solve creative and technical challenges
Participate in dailies, reviews, and team discussions (remote and/or in person)
Take shot turnovers, notes, and feedback and carry them through to final delivery

Qualification

Houdini crowd simulationsCrowd workflowsParticle simulationsVEX / VOPs fundamentalsRender optimizationBasic Nuke usageProgramming experienceData flow understandingCreative problem solvingTeam collaboration

Required

A bachelor's degree in computer science, or a diploma/certificate from a recognized animation or VFX school, or 3–4 years of relevant feature film or VFX experience
Strong, hands-on experience building and delivering crowd simulations in Houdini
Proven ability to design interaction behaviors for multiple agent types
Solid understanding of animation principles and how individual motion contributes to believable group behavior
Experience creating varied, natural performances using procedural and clip-driven approaches
A creative problem solver who's comfortable tackling both artistic and technical challenges
Candidates must be comfortable working in Houdini for crowds on a daily basis, including: Houdini crowd workflows (agents, states, behaviors, and simulation)
Particle simulations
VEX / VOPs fundamentals and attribute-driven workflows
Introductory FLIP, Pyro, and RBD/destruction
OTL / HDA fundamentals
Render optimization
Basic Nuke usage

Preferred

Programming experience (VEX, Python, shell scripting)
Strong understanding of data flow through a modern VFX pipeline

Company

Digital Frontier FX, Inc.

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Life partners Chad and Jaimie Finnerty, formed Digital Frontier FX in 2013 with the goal to find a solution to the ever shrinking visual effects job market in Los Angeles.

Funding

Current Stage
Early Stage

Leadership Team

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AHMET ZAPPA
Chief Creative Officer
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