Tools & Pipeline Tech Art Intern jobs in United States
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Crystal Dynamics · 4 hours ago

Tools & Pipeline Tech Art Intern

Crystal Dynamics is a gaming company known for creating iconic franchises. They are seeking an intern for a 12-week program to gain hands-on experience in AAA game development while learning from experienced mentors and collaborating with teams.

GamingPublishingSoftware
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Responsibilities

Acquire essential skills using industry-standard tools, software and scripting languages such as Unreal Engine, Maya, Blender and Python
Participate in the technical art development process on a small, mentored project -- moving from proposal and prototype through technical design documentation, implementation, iteration, and polish
Use performance profiling tools such as Unreal Insights to identify GPU, CPU, and memory concerns and then distribute optimization recommendations to the team to support performance goals
Support more senior technical artists with building and refining tools and/or pipelines, troubleshooting issues with ingesting source content into the engine, reducing content debt through automation, and keeping documentation up to date
Enhance your understanding of advanced game development technology, focusing on Unreal Engine

Qualification

Unreal EngineMayaBlenderPythonC++Technical ArtTeam CollaborationCommunicationAdaptability

Required

Enrolled as a college Junior or Senior (seniors should have graduated in Fall/Winter 2025 or graduating in Spring 2026)
Pursuing a degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields
Availability to work full-time (40 hrs / week) for the duration of the program (June 1st –August 21st, 2026)
Able to work onsite at our studio in San Carlos, CA for the first 1- 2 weeks for onboarding
Legal eligibility to work in the United States
Submission of a complete application that includes a resume, cover letter, and a link to your portfolio or GitHub

Preferred

Portfolio demonstrating foundational technical art skills, including one or more of the following: Video recordings that demonstrate tools and pipelines created for Maya, Blender, Unreal Engine, or similar environments
Code examples in Python, C++, or another relevant language
Industry involvement outside classroom curriculum such as game jams, personal projects and/or contributions to group projects that show going above and beyond
Exposure to industry-standard development software tools and engines
Willingness to tackle challenges, learn from feedback, and adapt to new tools or workflows
Ability to communicate your ideas with eagerness to learn and put feedback into action

Benefits

100% employer-paid medical, dental, and vision insurance options
Professional development reimbursement
Flexible hybrid on-site/off-site work opportunities
Company paid holidays
Additional paid days in December when the studio is closed for holiday break
Ability to accrue additional paid time-off
Medical, dental, and vision benefits package

Company

Crystal Dynamics

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Crystal Dynamics is a leading developer of interactive entertainment based in Redwood City, California.

Funding

Current Stage
Growth Stage
Total Funding
unknown
2022-05-02Acquired

Leadership Team

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Gary Snethen
CTO
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Chad Queen
Chief Operating Officer
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Company data provided by crunchbase